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Author Topic: Hack ideas: for those without the skill but with all the ideas.  (Read 2270444 times)

jink640

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3060 on: July 27, 2016, 01:29:32 am »
Harvest Moon: Friends of the Apocalypse (Friends of Mineral town hack)
A post apocalyptic sequel to Friends of mineral town,
Takes place after the death/murder of the Harvest Goddess
Gameplay changes: combat, town building, farm defense.
I want this. Now.
I always find it interesting when a hack takes a normally happy game in a dark direction. Are there any good examples of this?

mz

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3061 on: July 27, 2016, 03:13:21 am »
I always find it interesting when a hack takes a normally happy game in a dark direction. Are there any good examples of this?
http://www.baddesthacks.net/
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maseter

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3062 on: July 27, 2016, 04:37:28 am »
Mini hack idea for Rock n' Roll Racing on the Sega Genesis,
set Larry the commenter to off by default, like this:


Why? Because the Genesis can't handle both the music and the commentary at once, so every time he talks, the music cuts out! I'd rather just have the music playing uninterrupted, thanks.

KingMike

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3063 on: July 27, 2016, 10:34:20 am »
That is probably something that could be found with cheat code making techniques.
Isn't there a tutorial for searching for unknown on/off states?
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SleepyFist

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3064 on: July 27, 2016, 11:24:41 am »
Cheat engine's included tutorial goes over search techniques kinda, I actually just had a look and found the values fairly easily, for reference Larry on is 0 and Larry off is 1, but the ram address keeps changing every time I open Fusion.
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RealGaea

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3065 on: July 27, 2016, 09:52:47 pm »
Can anyone make a color restoration of Super Street fighter II Turbo Revival?

(of course taking the Akuma Glitch fix patch as base.)

The characters and stages' colors are way too bright... Also relocate the colors for Akuma and Shin Akuma.





Why relocate? the L button is de MP or 2P color for every SF game. Akuma's ones must be the one located at the B Button, not the R one.

And get rid of the Select+B/R button colors. Yuck.

MathUser2929

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3066 on: July 28, 2016, 05:26:39 am »
http://www.romhacking.net/forum/index.php/topic,14142.msg310279.html#msg310279

Someone made one here, but he only changed character sprites since most of the levels were redrawn totally he couldn't restore their palette.

SCD

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3067 on: July 28, 2016, 11:47:02 am »
I found a sprite sheet of Rolento from Final Fight 2:



If someone can replace his sprites in the Japanese GBA version of Final Fight One with these, that would be great.

MathUser2929

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3068 on: July 28, 2016, 12:41:42 pm »
How would you explain the height difference tho? I know he's kneeling most of the time but...

Kallisto

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3069 on: July 28, 2016, 04:07:19 pm »
To comment back about Soliel/Crusader of Centy. Apparently at times that the translation was taken too literally, and other times there was a lot of typos scattered about.

I don't know the specifics, but it was discussed on a off-site thread I saw.


Tsukiyomaru0

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3070 on: July 29, 2016, 02:18:28 pm »
Castlevania Aria of Sorrow would benefit greatly from some tiles and palette improvement, in the same way Harmony of Dissonance did.

Kallisto

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3071 on: July 29, 2016, 03:20:33 pm »
I noticed we're sorely lacking in Megaman Battle Network hacks, and I believe most of them excluding the DS version of 5 would do well to have new revisions for the fans.

For example -

Fighting Mistman.exe AND Bowlman.exe in the same game for Battle network 3. Also if I'm not mistaken there was a lot of Japanese-exclusive Battle Chips too.
« Last Edit: July 29, 2016, 03:26:48 pm by Kallisto »

Chronosplit

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3072 on: July 29, 2016, 04:12:00 pm »
Yeah, a restoration/Emu Edition would be a neat idea in general because there is at least one game with optional content once you collect all the chips.  And people do have the know-how, I've seen bugfix hacks of MMBN stuff before.

Kallisto

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3073 on: July 29, 2016, 04:33:57 pm »
The only one that is really tricky is MMBN4 because of the tournament story bosses, and I'm not sure how it would be done to have them implemented.


pikahax

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3074 on: July 29, 2016, 11:39:57 pm »
I world like to see a hack of Monopoly.

Like making the purple properties brown.
The magenta properties purple?
The yellow properties yellower.
The Green properties greener
Replacing the iron with the cat.(also, remove the steam)
Making Income Tax make you pay a flat $200 (not having to pay 10%)
Luxury Tax makes you pay $200

Chronosplit

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3075 on: July 30, 2016, 10:55:42 am »
Which one though?  Monopoly was released plenty of times on consoles alone.

SCD

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3076 on: July 30, 2016, 11:14:57 am »
I think pikahax is talking about the NES version.

Bahamut ZERO

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3077 on: July 30, 2016, 01:42:54 pm »
I noticed we're sorely lacking in Megaman Battle Network hacks, and I believe most of them excluding the DS version of 5 would do well to have new revisions for the fans.

For example -

Fighting Mistman.exe AND Bowlman.exe in the same game for Battle network 3. Also if I'm not mistaken there was a lot of Japanese-exclusive Battle Chips too.

I agree that the world needs more Battle Network hacks! Never knew there were any versions released on DS.

I've always wondered the possibility of making the artstyles of 4-6 more like the artstyles of 1-3. I could never stand the switch Capcom did at that point (smaller overworld sprites/tiles) as it made things start to look kind of cheap.

I've got an idea for the first Battle Network since I started playing through the series again: Allow the player to hit the L button to attempt to escape (like in battle Networks 2-6).

A hack that turns the Jacking messages/references from in/out to on/off.
Like Super Mario Land? Then you'll love my first completed Rom Hack: Maniac on the Run!

FAST6191

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3078 on: July 30, 2016, 04:24:30 pm »
If you are wanting hacks many and plenty then I would have to point at the DS version of 5. I have not looked at it since I figured out how to undub it (I think I had to rename something or look in a different directory) and in doing so setting me on this long and dark path of being a ROM hacker, however fiddling with file systems is far
By all means look at the GBA versions too as I am also not such a fan of some of the things they were doing in later versions to make them the tiniest bit different to what came before, however for pure ease of hacking, tool making and fiddling then DS version of 5 surely has to be it.

RealGaea

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #3079 on: July 31, 2016, 10:56:31 pm »
How would you explain the height difference tho? I know he's kneeling most of the time but...

It's not about just his height. also the wrong width.

July 31, 2016, 11:10:20 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
http://www.romhacking.net/forum/index.php/topic,14142.msg310279.html#msg310279

Someone made one here, but he only changed character sprites since most of the levels were redrawn totally he couldn't restore their palette.

Ok, this is kinda a start. He only edited the default colors of the original cast. :-\

I'll start to read the tutorials for color editing. Wish me good luck.  ;D

July 31, 2016, 11:11:56 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
I found a sprite sheet of Rolento from Final Fight 2:



If someone can replace his sprites in the Japanese GBA version of Final Fight One with these, that would be great.

THIS. must be done ASAP.
« Last Edit: July 31, 2016, 11:11:56 pm by RealGaea »