Da_GPerWith the game decompiled the names are very easy to change, it is literally only a matter of editing 4 lines, also Cyneprepou4uk left quite a few notes in the code, that helps a lot!
shakunetsuIs it possible to separate it or add spacess then turn it's container to just a rectangle?
As I mentioned when I talked about
Guile's stage, each scenario is subdivided to load its graphics from separate slices, this allows all the mosaics that make up it to be unique.
Seen in this way, in theory it could be done that at the end of each confrontation, the stage momentarily changes the sector from which it takes its graphics for two of these rows, so that they load a copy of those sectors that includes that rectangle black.

But this has two problems, the first is that it would require using
18 extra 128x128 tiles, something that I find excessive for what you are trying to achieve and the second is that when making these kinds of requests you forget that the only people really trained to do this kind of tasks have clarified on several occasions that are here just because of their desire to help , but in the same way they are not interested in this game, something that would need to be respected.
(Obviously, depending on how the stages are currently formed, there may be less elaborate solutions)
With regard to mockups has several errors, the stages have only
4 palettes which each must be handled as a separate
block of 16x16, in turn these palettes are made up of
three unique colors and a background color, in this case
black.
(The only way to achieve more colors is to use overlapping sprites and
only 64 simultaneous sprites can be rendered on the screen)

Now, assuming that we implement paddle swapping by cycles, if you changed the black color to the light blue color, the
victory icon, the
K.O. and the word
ROUND, they couldn't use it.
On the other hand, the decision to camouflage the HUD sector using the color of the sky is not logical, since being something practically invisible, it gives the false impression that the graphics are cut abruptly for no reason.

Finally, although it is not important, I recommend using
PhotoScape to create your schemes, as you can see in the previous example, it has many useful tools.
It would be great if instead of creating a single gigantic group, you divided them into smaller groups to better visualize your work, it would also help a lot if you chose a background color that is not present in the images, since that way it would be easier cut them if necessary to delve into a design
Now, speaking to all those who follow this project, it is necessary that they bear in mind that sebastianangel is facing a great workload, performing tasks that he had never done before and doing things that until very recently seemed impossible, I say this because At this point, it is easy to forget that many of us have been specifically contacted to collaborate with tasks that we have already completed, putting aside our own projects, so eventually if no one commits to this work beyond requesting new features, I see it quite complicated that this can come to fruition port
