News: 11 March 2016 - Forum Rules
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia, Danke

Author Topic: ROM Hacks: Release of Manall's FF1  (Read 675 times)

RHDNBot

  • Guest
ROM Hacks: Release of Manall's FF1
« on: June 28, 2020, 09:05:01 am »

Update By: Manall

Three years ago this project started small, with nothing but minor color changes and item edits. Since July 2019 it has become a juggernaut and culminated into a new take on a classic that still feels like what you remember.

In addition to heightened difficulty to keep you awake and on your toes there are new mechanics, items, spells, monsters, and a load of improvements. No more ineffective turns! New and returning classes!  Far more strategic combat and greater class synergy add to the reward of more back-and-forth battles. The itemization requires more consideration, and you may find yourself keeping things you easily sold in the original.

The improved battle system should put a smile on your face. Specialty weapons are back - and stronger - along with some utilizing the newly-added perk of inflicting status ailments. Magic users will utilize a far more diverse spellbook than before, as all spells are valuable instead of the original's roughly half or less.

There is too much to list, but... be on the lookout for secrets.

Detailed charts have been created to aid in each adventurer's journey just like the classic paper fold-up charts! Make sure you check them out for the nitty gritty details.

RHDN Project Page

Relevant Link

Spooniest

  • RHDN Patreon Supporter!
  • Hero Member
  • *****
  • Posts: 3231
  • Ain't got no berf cer-fi-ti-cate on me now
    • View Profile
Re: ROM Hacks: Release of Manall's FF1
« Reply #1 on: June 28, 2020, 05:08:50 pm »
... How long ago did you make this website? It looks like it was made in 1995.

That's not a dig against the romhack itself, it sounds like fun times. I'll give it a go.
I never wanted to work in a pet shop, you know. I wanted to be...a lumberjack.

Imzogelmo

  • Jr. Member
  • **
  • Posts: 20
    • View Profile
Re: ROM Hacks: Release of Manall's FF1
« Reply #2 on: July 05, 2020, 12:20:15 pm »
Nah, the use of tables there gives the page at least a 1996 vibe, and it would be cutting edge at that! Pooh-pooh on pages that require html > 2.0.

Spooniest

  • RHDN Patreon Supporter!
  • Hero Member
  • *****
  • Posts: 3231
  • Ain't got no berf cer-fi-ti-cate on me now
    • View Profile
Re: ROM Hacks: Release of Manall's FF1
« Reply #3 on: July 05, 2020, 05:13:45 pm »
Nah, the use of tables there gives the page at least a 1996 vibe

Well, at least I don't have to wait 30 seconds for the submenus to load or listen to a godawful midi track that I can't find the mute button for.
I never wanted to work in a pet shop, you know. I wanted to be...a lumberjack.

Special

  • Sr. Member
  • ****
  • Posts: 272
    • View Profile
Re: ROM Hacks: Release of Manall's FF1
« Reply #4 on: July 05, 2020, 06:29:11 pm »
I just want to say your site's rad, more websites need to be like that! Reminds me of "RPGClassic", God I used that site a ton (and still do), it's a classic for a reason.

Also, what's inside the "Mystery Box" mind PMing me the PW, I assume it's the charts n' stuff and all the other extra goodies that are found on your site? If not you should really include that stuff along with your hack.

Honestly I'm so impressed by it all I'm probably going to make a mini-PDF strategy guide/manual with your sites stuff for myself. I'd be a crime if that site went poof one day.