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Author Topic: Captain Tsubasa 2 [NES] collaborative translation  (Read 13580 times)

ifightdragons

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Re: Captain Tsubasa 2 [NES] collaborative translation
« Reply #40 on: August 27, 2020, 06:08:05 am »
Definitely - ifightdragons is our expert and fact-checker on that front.  :)

Viewer is being kind, but I've done what I can to ensure that it's as true as possible to real life football. :)

He and cyneprepou4uk have been working tirelessly, pouring over all the countless scenes to ensure that the translation is up to our high standards. They're really the engine behind this project. Cyneprepou4uk has even reworked and improved several cutscene animations. Not to mention that he's also doing the Russian translation.

I'm positive fans of the series and of RPGs and sports games on the NES in general will be thoroughly impressed and satisfied by the work on this project.

It's much more than a mere translation at this point, and almost more like a complete Redux version.

« Last Edit: August 27, 2020, 06:44:00 am by ifightdragons »

ExL

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Re: Captain Tsubasa 2 [NES] collaborative translation
« Reply #41 on: August 29, 2020, 05:17:43 am »
I could've already safely bet on this translation would be of great quality, yet hearing about improvements over original makes it must have by definition :thumbsup: That dedication and attention to details, guys, you're awesome :thumbsup:

Viewer

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Re: Captain Tsubasa 2 [NES] collaborative translation
« Reply #42 on: August 30, 2020, 03:12:19 am »
Since Cyneprepou4uk gave his ok, I want to give three examples of the work we've been doing over the past few weeks. We've still got a ways to go, but I'm very proud of what's been accomplished up to this point - I hope you will be, too!

All examples are self-contained .NES files with the cutscene indicated. No gameplay is included. Please check if technical issues have already been discussed. Thank you!

Rio Cup Victory
High School Nationals Victory
Japan Cup Victory

(When you see the ball icon flashing faster than usual, press down+b. If done correctly, you'll see a secret cutscene!)
« Last Edit: September 13, 2020, 07:09:45 pm by Viewer »

AC39

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Re: Captain Tsubasa 2 [NES] collaborative translation
« Reply #43 on: September 09, 2020, 11:27:53 am »
I am so utterly psyched for this. I've been putting together a custom payload for my brother-in-law of what I believe to be the greatest games of all time, and once this collaboration is done, it will be the final entry in my NES collection. Thank-you to everyone for your effort and integrity on this. I'm sure there are many other lurkers like me, who are anticipating this treasure, and many more who will enjoy it for years to come.

Viewer

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Re: Captain Tsubasa 2 [NES] collaborative translation
« Reply #44 on: September 15, 2020, 03:42:31 pm »
Hello, everyone! There's still a lot ahead of us, but progress is going steadily on the major cutscenes.

Here's another example of our work - the revival of the legendary Cyclone Shot, in three parts. Again, no gameplay, only cutscenes.

Cyclone Revival, Part 1
Cyclone Revival, Part 2
Cyclone Revival, Part 3

Enjoy!

September 16, 2020, 08:14:46 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Hello again! This will probably be the last upload, at least for a bit (because we're running out of major cutscenes!), but this one is something we all worked very hard on to get right - the intro cutscene for the World Cup match between Japan and Brazil! We all hope you enjoy.

World Cup Intro

(Also - watch for the rapidly flashing ball icon, and push Down+B for a hidden cutscene!)
« Last Edit: September 16, 2020, 08:14:46 pm by Viewer »

Cyneprepou4uk

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Re: Captain Tsubasa 2 [NES] collaborative translation
« Reply #45 on: September 30, 2020, 04:37:11 pm »
A quick update. All cutscenes between matches are translated, as well as coach advices.

Right now we are working on menus during the match. Next in line gonna be Charlie's comments and stuff that players say to each other. And that's mostly it I guess.

Probably a couple of months later I'll post something for beta testing. Hope to finish this project and make a release version by the end of the year, but it depends  >:D
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AC39

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Re: Captain Tsubasa 2 [NES] collaborative translation
« Reply #46 on: September 30, 2020, 05:05:19 pm »
Thanks for the update!!! Greatly appreciated. Will hope for a Christmas miracle :)

ifightdragons

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Re: Captain Tsubasa 2 [NES] collaborative translation
« Reply #47 on: October 01, 2020, 07:04:07 am »
I know I'm biased, but man, I'm hyped!  :beer:

Cyneprepou4uk

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Re: Captain Tsubasa 2 [NES] collaborative translation
« Reply #48 on: October 26, 2020, 05:01:40 pm »
All players without names (I call them "clones" because they look the same) have their own unique names now.

https://youtu.be/sKD9cFk26TU - the very first team Fluminense.

Most clones are renamed already. Some names I took from the Wiki, some by googling existing names for countries.

Some of the clones that left to be renamed are from Kunimi, Akita and Tatsunami schools. At first I wanted to google some Japanese names (couldn't find these teams in the Wiki), but I decided to let you guys have a little fun and propose those names if you want to. I need 27 names in total, written in English, not longer than 8 characters (actually maybe 9, we will see, better 8 ).

Several or all suggestions will be implemented. More details in the doc. You can post names here or add comments to the doc.
« Last Edit: October 26, 2020, 05:17:59 pm by Cyneprepou4uk »
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Cyneprepou4uk

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Re: Captain Tsubasa 2 [NES] collaborative translation
« Reply #49 on: November 09, 2020, 07:37:51 am »
Some updates:
  • Charlie was moved to his own booth with time and score. Cloud windows were expanded to fit more text (4 lines, 19 symbols each).

  • When you're attacked by one or several opponents, you can hold Select button to see their list (4 names max).

  • When you're receiving a ball at the penalty area, there is an arrow indicator that shows you height of the ball (low/high).


Changes 2 and 3 were made in order to not tell these details in Charlie's messages, but tell something more interesting instead. And also I always wanted the 3rd change.

All clones were translated, so I don't need help with this anymore. My current objective is to implement lots of random Charlie's messages for most of the game scenarios.
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Whipon

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Re: Captain Tsubasa 2 [NES] collaborative translation
« Reply #50 on: November 09, 2020, 08:30:02 am »
This is great, Cyneprepou4uk, these are all welcome changes.
Thank you, and keep up the good work ;).