...I'm interested in which one of the three PC titles everyone here liked the most? I personally preferred Dragonfall more than the other two. The story, side missions and characters were the best in my opinion. Returns was a bit too dark and gory at times for my taste and the last battle was kind of a drag. Hong Kong on the other hand was a bit odd plot wise and I didn't much like the characters in it either, but I won't give any spoilers as to the details why.
Shadowrun ReturnsPlaying Returns was like reading one of those good old FASA Novels, you know like
2XS written by Nigel Findley. The comparison is quite indicative when you realize
Being the first game also means Returns has the most antiquated combat mechanics, at least compared to Dragonfall and Hong Kong.
Then you have the fact that Riggers (Drone users) are treated so badly roleplay-wise: they have the lowest Skillchecks, maybe 2 or 3 "Rigging" interactions during the whole playthrough. This issue has been fixed in Dragonfall and HK (it's fun to play a Rigger in those games).
The real bummer in Return is that you don’t have a real Team to interact with you during the game, you can only hire soulless recruits for combat. This lowers the RPG experience significantly. Granted you can temporarily have in your Team
DragonfallThe new settings of Berlin was refreshing, it was a nice change from Seattle. The two things that struck me in Dragonfall were the solid Story and the unique Recruits:
Finally we have a full-fledged Team, each character having a strong personality and a solid background to account for it. Even more so in the remake Dragonfall Director’s Cut (the original Dragonfall in not on sale anymore). in the Director’s Cut each Recruits has a personal mission to tie loose ends, and you can assist them if you like.
Many gamers will tell this about
Glory: She’s a fascinating character when you finally get to know her story. But trying to pump her for info might take some work. ^^
To sum up Dragonfall is quite a step up from Shadowrun Returns.
Hong Kong Shadowrun Hong Kong has an even more exotic settings than Dragonfall, and it works really well. For instance all this Triad Stuff was cool:
Kindly Cheng is one of those memorable NPCs I will never forget.
Just like Dragonfall, HK has a solid Story and great Recruits. I feel even
Duncan is great (even though a few gamers disagree ^^). Duncan has a long history with you (the main character):
The only dud for me was
Is0bel, she’s very cold. But in retrospect I understand why: when you finally understand what she came through you might have more consideration for her. Note that I criticized her personality not her skills: during combat (hello grenade launcher) or in the Matrix Is0bel is a friggin' beast.
In HK Combat, Skills, Weapons and Cyberware have been very much improved. Heck! You can even trigger Combat Mode (the Pistol Symbol on the higher right corner of the HUD) in non-combat zones. Very useful.
The only issue with HK is that dialogues take forever: NPCs talk and talk and talk. So if you want to do all the sidequest and want the best ending (they are 8 Endings in HK if I remember) then prepare yourselves for some heavy wall texts.
Despite the remark above I like HK too, its a very well done game in many ways.