I now, for the first time in a long time, have a NES and SNES and a CRT again. I got an RF switch for the NES today, because I don't have an RCA multi-adapter to use in order to hook both up, and the NES' RCA (aka Composite) ports are on the right side. Using the RF switch makes it so I can rest the SNES right next to it more comfortably, and now I don't have to crawl back behind my TV to change systems when I want to play a different game.
This leads me to the topic at hand; the "RF" and "Composite" filters that are used in emulators these days to give that 'retro vibe' (
) to games, in addition to the myriad "CRT shaders" and what not, look like hot garbage compared to the real thing. I have a decent CRT made by Toshiba in April 1994 now, and I have to say that whoever is designing these shaders/filters/whathaveyou is exaggerating greatly.
I have to wonder what people did to their poor TVs that made them look so awful, to the point where that's what they think an RF/Composite signal is supposed to look like. It really isn't half bad, and I don't even have to worry about the aspect ratio being correct.
Your thoughts, ye retrou gaemars of the past age?