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Author Topic: Mega Man X2 Relocalization  (Read 21902 times)

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #140 on: November 10, 2019, 02:33:25 pm »
Remember when I joined the thread & mentioned working on the patch for the Japanese version of X1 that was linked here? I managed to get back in touch with Her-Saki & proofread the script again.

Thirteen 1355

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Re: Mega Man X2 Relocalization
« Reply #141 on: November 10, 2019, 03:27:33 pm »
Ah yes, good luck with that!  :D
Helicoptering about till I find some ROM hacking treasure.

acediez

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Re: Mega Man X2 Relocalization
« Reply #142 on: November 10, 2019, 10:28:55 pm »
Remember when I joined the thread & mentioned working on the patch for the Japanese version of X1 that was linked here? I managed to get back in touch with Her-Saki & proofread the script again.
I missed that... Are your working on an update to the Rockman X retranslation? Or are you porting over the retranslated script to the american version?
If it's the later, that would be great news for me. I'd love to have Capsule Remix and the retranslation on the same playthrough  :)

(Though now that I think of it, it's probably easier to port Capsule Remix to the japanese version than the other way around)
« Last Edit: November 10, 2019, 10:51:58 pm by acediez »

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #143 on: November 10, 2019, 11:34:41 pm »
We're working on the retranslation of the Japanese version, although I did tell him that people would be interested in the script being ported to the American version. Capsule Remix? Are you referring to the MSU-1 Audio hack, Acediez?

Still working on my X6 playthrough & found a lot. I'll post them when I have a chance.


Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #145 on: November 10, 2019, 11:46:15 pm »
Oh, I see. Interesting! It'd be cool to make that compatible...

G30FF

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Re: Mega Man X2 Relocalization
« Reply #146 on: November 15, 2019, 08:03:11 pm »
I was just playing through the game, and in Counter Hunter Stage 2, when Sagesse is defeated, his dialogue box calls him SARGESSE. I don't think that's been mentioned earlier in this thread, and if it has, I apologize!

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #147 on: November 16, 2019, 10:52:31 pm »
No, I don't think that was mentioned... I'll take a look.

Yeah, that needs to be fixed. Thanks for catching it, G3OFF!

Thirteen 1355, is it supposed to be Sagesse or Sargesse?
« Last Edit: November 17, 2019, 12:16:45 am by Ghaleonh41 »

Thirteen 1355

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Re: Mega Man X2 Relocalization
« Reply #148 on: November 18, 2019, 11:24:34 am »
Oh yeah, okay yeah heh. That's stupid of me. I'll fix that quick.
Helicoptering about till I find some ROM hacking treasure.

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #149 on: November 18, 2019, 03:30:44 pm »
I don't think it's a big deal. At least it was caught. XD

In other news, I started proofing the Japanese version of X2. Think it might be able to help with the relocalization?

Thirteen 1355

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Re: Mega Man X2 Relocalization
« Reply #150 on: November 18, 2019, 04:38:42 pm »
Not only was it caught, the removal of the R that wasn't supposed to be there allowed me to finish Sagesse's spoken sentence with ellipses rather than a single dot. "Such a pity..."

I feel the relocalization is fine as is for now, but honestly I don't know what proofing means  :-[
Thanks a lot for the commitment!

Oh yeah, would you look at this!  :P
https://yachtclubgames.com/2019/09/behold-the-shovel-knight-gold-edition-amiibo/
« Last Edit: November 18, 2019, 05:37:23 pm by Thirteen 1355 »
Helicoptering about till I find some ROM hacking treasure.

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #151 on: November 18, 2019, 05:44:04 pm »
Ah, that helped then! Proofing is short for proofreading, no issue.

Nice, a gold amiibo! And it comes out in December! Good Luck getting it!

So as I go through the JP version of X2, it seems that Silk Shot is known as Scrap Shot in that version. Should we leave it as is for this one? Or change it?


November 20, 2019, 04:20:38 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
I also noticed that the JP version doesn't have anything that lets us know who's talking save color coded text. I wonder if this is what caused the text issues you were having before?

Finally, I still get the Sargesse typo even though I used the updated patch.
« Last Edit: November 20, 2019, 06:04:28 pm by Ghaleonh41 »

Thirteen 1355

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Re: Mega Man X2 Relocalization
« Reply #152 on: November 25, 2019, 12:12:49 pm »
Ah! I didn't check this thread in a while, since new messages from the same person merge and all that. I like Silk Shot, but that's probably because I'm used to that name. I don't feel like it's worth replacing that though.

So the names before characters say something is JP only? Interesting. It's consistent with X1 and X3, so I wouldn't change that, but maybe that explains the issues yeah.

November 25, 2019, 03:18:20 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
http://www.romhacking.net/hacks/4777/

I've updated the hack again, I hope that this time the Sargesse edit has gone through!
« Last Edit: November 25, 2019, 03:18:20 pm by Thirteen 1355 »
Helicoptering about till I find some ROM hacking treasure.

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #153 on: November 25, 2019, 04:51:26 pm »
Honestly, I'm used to the name too. But it makes more sense in JP since what you gather or shoot changes depending on where you are.

As for the text dialogue, yeah that's a thing. I know in X1, it's also color coded & has no names regardless of what region you're playing. Aside from that, I wasn't thinking that you would change it, more like would you even be able to without causing a problem?

Thirteen 1355

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Re: Mega Man X2 Relocalization
« Reply #154 on: November 25, 2019, 06:01:34 pm »
Wow okay, yeah you're right. Playing through X1 right now and it has no character names at the top.
I'd be able to change it, but I thought both X1 and X3 had these names as well. Seems only X2 and X3 though. I think in scenes for the Counter Hunters, it's pretty handy, though, to see who's actually talking and know their names as well.

As for Silk Shot, where is the name fully mentioned? X1 only uses abbreviations, doesn't X2 do the same?
Helicoptering about till I find some ROM hacking treasure.

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #155 on: November 25, 2019, 06:24:14 pm »
I don't think you should change it, to be honest... Because we don't get to see their names until you fight them the first time to get Zero's Parts. And I think that's a bit jarring, but that's just me.

Let's see... For Silk Shot, it shows up during the Weapon Get Screen & in the Weapon Select Screen.

Aside from that, ran into a glitch. It comes up after Sagesse's text.

https://drive.google.com/open?id=1ycx9zW_j8EjHCHLdQoQljuDnlTK8JHvq

https://drive.google.com/open?id=1PfuH5eV-2Dan_cBhY5IjldOnT8U7Mq6Y

G30FF

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Re: Mega Man X2 Relocalization
« Reply #156 on: November 25, 2019, 07:00:22 pm »
I can confirm the glitch after beating Sagesse too. When it happens, it freezes the game for me.

Thirteen 1355

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Re: Mega Man X2 Relocalization
« Reply #157 on: November 25, 2019, 07:16:13 pm »
 :-X :-[ :-\ :huh: :P ::)

November 25, 2019, 07:16:49 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
I'll take a look at that tomorrow!

**** **** ****!!!!!
Okay I should go sleep  :angel:

November 25, 2019, 07:17:49 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
oooooooooooorrrrr I could edit it now!

November 25, 2019, 07:18:03 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
No, I really should go sleep.

November 25, 2019, 07:18:17 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
But I kinda wanna edit it now.

November 25, 2019, 07:18:59 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
But no. About Silk Shot, I kinda feel like changing it (tomorrow). As you pointed out, it actually has nothing to do with silk.

November 25, 2019, 07:22:01 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Does that glitch happen before, or after Sagesse talks (or instead of)?

November 25, 2019, 07:27:04 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Oh yeah, could I get a savestate of that moment?
« Last Edit: November 25, 2019, 07:27:04 pm by Thirteen 1355 »
Helicoptering about till I find some ROM hacking treasure.

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #158 on: November 25, 2019, 08:24:28 pm »
Man, that's a lot of responses... Might as well fix it tomorrow.

It happens after he talks. Let's see... I realized that in the JP version, he has some additional dialogue prior to that, so the game is probably having a hissy fit as a result.

https://drive.google.com/file/d/1ynZG41BdWaZPrn5lmShh6k9kl2HbjwjT/view?usp=sharing

Thirteen 1355

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Re: Mega Man X2 Relocalization
« Reply #159 on: November 26, 2019, 03:36:30 pm »


Aah, I just forgot to put down this closing comma.

November 26, 2019, 04:22:32 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Would 'Junk Shot' be a good option as well, for Silky?
« Last Edit: November 26, 2019, 04:22:32 pm by Thirteen 1355 »
Helicoptering about till I find some ROM hacking treasure.