So, I've been aiming to eventually commission for a game specifically in the style of the original Playstation, but in order to keep something I want, I've had to plan for the field screen to be 640x480, as opposed to 320x240.
I do understand that the Playstation itself had a few games at that default resolution, but on the other hand, so are such late-'00s PC games such as Vanguard Princess and Rosenkreuzstilette. Neither of those are retraux, unlike Freedom Planet at 426x240, and that begs the question, would they have worked just as well if someone were to create versions of them for PSX emulators?
In case I need to specify this as well, the style I'm hoping to eventually commission for has to do with nostalgia and fulfilling a pattern. What it actually is is a clone of Earthbound, but early in 2013, I came across the soundtracks for the Japan-only Rockman Complete Works series, and they reminded me both of various games a friend of mine and I played on his own PSX, and that songs like those would not sound as crisp from SNES hardware. Does not help either that the original N64 version of Mother 3 was already cancelled, and the handheld GBA version we got instead looks and sounds inferior to EB; from there, I thought, why not fulfill a similar pattern to Mega Man or Castlevania, which both started on the NES (home also to Earthbound's prequel) and passed through the Super NES before hitting the Playstation and Saturn? Since it isn't actually an Earthbound game, it could symbolically be Sony or Sega's answer thereto.
Anyway, since a field resolution of 640x480 would likely disqualify this game for TV Tropes: Retraux Games, the next best thing I'm thinking of would be to seek out a homebrew for PSX emulators, but would anyone here have other suggestions?