Hi all. Using Dungeon Master to semi-great effect but noticed that if I have a dungeon entrance that isn't on the bottom of the map, it runs down into the room of another level rather than exiting. The process of entering the dungeon is perfectly fine (always from the bottom door of the screen).
I noticed that in modern versions of Zelda Randomizer, the entrance can be on different sides and still exit properly, so I'm wondering if this can be done in Dungeon Master, or if there is a way to edit hex data to modify the entrance/exit point with roms that have previously been edited by Dungeon Master. Basically, this is the type of thing I wouldn't edit until the tail-end, just like with editing the in-dungeon text and Lost Woods, etc.