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Author Topic: Questions about Majora Mask hacking  (Read 1402 times)

VGDCMario64

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Questions about Majora Mask hacking
« on: July 10, 2019, 06:11:07 am »


1. Is there an easy tool/breakdown on how to find/swap actors in the RAM?
2. Does newdec properly decompress Majora's Mask? I've had issues with it loading in Utility of Time (some objects don't load, the levels only half-load, etc)
3. Is there a way to get a level to load incorrect textures, like loading "Map Textures - Building Interiors I" instead of "Map Textures - Mountains" [going by https://wiki.cloudmodding.com/mm/File_List/J_1.0]?

July 12, 2019, 09:03:12 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Attempting to figure out the Actor Tables through CloudModding's tutorial

This is supposed to be the Mayor's Office's actor table.
However, En_Al (Madame Aroma)'s number (0262) does not show up anywhere in the table, and the constant values on the example (left) are different on my table.
https://wiki.cloudmodding.com/mm/Actor_List_(U)
It could have been moved, and the actor list and examples are from a different region.
« Last Edit: July 12, 2019, 09:03:12 pm by VGDCMario64 »