I am currently working on a hack for Super Mario Bros. that makes Luigi look like he does on the Gameboy Color port (Super Mario Bros. Deluxe). In that game, Luigi has a separate fire pallet from Mario, and I found a possible way that could make it to where on the NES version Mario and Luigi could have separate fire palettes. In SMB, there are several palette "groups", right? There is the player group, red group, green group, and black group. I noticed that in the green group, there is a palette that looks very similar to Luigi's fire palette in SMBD and the red group has a very similar palette to Fire Mario. I want to know how I change the code in the game to make it to where whenever big Mario touches a fire flower, he uses the red koopa palette, and when big Luigi touches a fire flower, he uses the green koopa palette. Does anyone know how I could pull this off?