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Author Topic: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!  (Read 77550 times)

ListoMefisto

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #100 on: December 22, 2019, 03:43:57 pm »
Hello,
Dark_Ryu and his friends would like to thank Grego and Rotwang for having created the Final Fight 30th Anniversary Edition Three Player CPS1 Mod! :-) We added the Hack to a Mame with Kaillera so it can be played Online and we would like to dedicate you this 3 players gameplay (1 credit clear) :

https://www.youtube.com/watch?v=-0YhDGvvF9E

Grego

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #101 on: December 23, 2019, 09:55:30 pm »
ListoMefisto - To you and Dark_Ryu, you're welcome! I really enjoyed the play through, great teamwork through out! Were you one of the players Listo?
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

Nimmers

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #102 on: December 23, 2019, 11:17:39 pm »
Sorry if this is a dumb question: Has anyone gotten this working on a SF2:CE board and set it up for 3 players on real hardware?

I have a SF2:CE board that was missing ROMs that I would love to set this up on that has a CPS-B-21/4M JEDC. I assume I need to get the ROMs set up for this model board and burn a GAL?

shadows

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #103 on: December 24, 2019, 10:32:06 am »
This mod is for sure the final fight ultimate master piece. Thank you so much Grego, Rotwang and every person involved in this project and for letting all the source available to everyone.

I spent a little bit of time and made some changes to guy palletes, give a look.









Grego

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #104 on: December 24, 2019, 12:28:24 pm »
Nimmers - Correct, the graphics pal is custom, you also need a pal from a three/four player game on your c board. We haven't released the custom pal yet. Also, all second and third graphics roms in the mame set are swapped, keep that in mind.
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

Nimmers

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #105 on: December 25, 2019, 05:50:36 am »
Nimmers - Correct, the graphics pal is custom, you also need a pal from a three/four player game on your c board. We haven't released the custom pal yet. Also, all second and third graphics roms in the mame set are swapped, keep that in mind.

Thanks for the reply! I see, I assume it's like the Resale ROMsets where you swap every second one on the MASK type B boards but not the JEDC type ones? I guess I'll just keep an eye out here for the PAL to be released :)

Can't wait to get this game going on a real PCB!

ListoMefisto

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #106 on: December 26, 2019, 02:19:16 pm »
ListoMefisto - To you and Dark_Ryu, you're welcome! I really enjoyed the play through, great teamwork through out! Were you one of the players Listo?

Hello!
No, I wasn't one of the players although I'm training hard to be able to beat the game with them with a 1 credit clear game as well! :)

Dark_Ryu detected some minor bugs and he told me to ask you if they can be solved. These bugs are the following ones :

- There is a graphic bug while you are waiting to continue the game if the character who died was Haggar (screen 1).
- There is a permanent blockage if two characters use sword with knife between themselves (screen 2).
- Sometimes Rolento doesn't die even if he runs out of life (screen 3).
- Roxy girl character was blocked at the floor while Rolento didn't stop throwing grenades before time (screen 4).

The other bug was the one we already told you, the final digit from player 3 score that didn't increase when you died and continued the game.

Do you have in mind doing another FF 30th revision or another new hack project in the future?

By the way, Dark_Ryu told me that he would pay to see a Dungeons & Dragons Shadow over Mystara 6 Players Hack, LOL ;-D


« Last Edit: December 26, 2019, 02:36:23 pm by ListoMefisto »

niuus

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #107 on: December 26, 2019, 06:57:42 pm »
Final Fight Anniversary Edition has been released!

Installer:

https://github.com/originalgrego/FinalFightAE-Installer

Source Code:

https://github.com/originalgrego/FinalFightAE-Source

Features:

 * Three Players
 * Selectable Palettes
 * Unlocked Character Selection
 * More Health for Enemies/Bosses with three players
 * Uncensored Intro / No Region Warning

Enjoy!

Update: Please do not put the installer in a location with spaces in any of the paths directory names. Crc32.exe is having issues with spaces in the path, I am working on a fix. Sorry.
Thanks for this AWESOME romhack, Grego. I am enjoying it a lot with my kids, which are fans of this great beat'em up!  :beer:

Are you by any chance planning to return to the Final Fight SNES 2-players hack? The other effort that was being done sadly crashed and burned, even the forum is no more.

Grego

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #108 on: December 26, 2019, 07:43:35 pm »
Shadows - Thanks!

Nimmers - Sorry we haven't released the pal yet, that may change soon.

ListoMefisto - In regards to each of the bugs:

1.) We will fix this in a future release
2.) We have seen this in testing as well, if you can find a way to reproduce it reliably and verify it DEFINITELY doesn't happen in the original game please let me know
3.) Please find a way to reproduce this offline, no network play.  I have not seen this in testing and I just tried to reproduce it with no luck
4.) Same as 3, haven't ever seen that in mame without networking, please verify it happens offline and determine steps to reproduce

There will be another revision of Final Fight AE, more information will be revealed in the future.

Niuus - Glad you're enjoying it! I abandoned my two player SNES hack when I found out Rotwang was much further along than me.  Rotwang has not given up on his SNES two player hack, what we learned from FFAE about enemy targeting code will be vital to make a complete version of it.
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

niuus

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #109 on: December 26, 2019, 07:58:28 pm »
Niuus - Glad you're enjoying it! I abandoned my two player SNES hack when I found out Rotwang was much further along than me.  Rotwang has not given up on his SNES two player hack, what we learned from FFAE about enemy targeting code will be vital to make a complete version of it.
Thanks for the heads-up, Grego. Hopefully his project will show up in these boards, as to not disappear again from the net and carry on to the future.

And thanks again for your hack! I will be on the lookout for your new versions.  :beer:

shadows

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #110 on: December 27, 2019, 08:08:04 am »
ListoMefisto - The third bug with Rolento is a well known bug that also happens in the original version of the game. You can activate it not only against rolento, but also against Holly Wood and El Gado (even the ones that throw molotovs, but they run away and disappear). This bug makes these characters immortal and the only way to kill them is if a player dies one life, after that you cannot hit him, instead you have to grab him and kill him with a throw. To activate this bug you need to be playing 2 players or more, one player needs to grab Roleto or Holly Wood or El Gado when they are one hit to die, the other player needs to do AB and hit one of these enemies that will be in the hands of your friend that is grabbing them, so they become immortal after that point. I could reproduce this bug on Damnd too, but he becomes immortal only for a short period of time, the only ones that keep it like forever, are the ones that I told you. The roxy/poison bug seems to be known too. I will let the links below so you guys can check.


Holly Wood/El Gado/Rolento Immortal
https://www.youtube.com/watch?v=XEAN_e8NDk8


Roxy/Poison Stuck
https://www.youtube.com/watch?v=hh5e-e0lUv0

Grego

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #111 on: December 27, 2019, 11:35:31 am »
Shadows - Wow, thanks for the info! Do you know what to do to cause the Roxy bug?
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

shadows

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #112 on: December 27, 2019, 01:05:32 pm »
Unfortunately, the Roxy/Poison bug I have no idea how to make it happen.


Holly Wood/El Gado/Rolento Immortal Bug, how to activate and deactivate it
https://gofile.io/?c=IIamD3


As you can see, Cody grabbed Holly Wood and Guy hit him with AB, even though he had 1 HP, he can have more than that, the secret is that the AB needs to kill him when you friend is holding him.

When Cody died the first time and respawned, Guy went to a hit that wasn't a grab, so Holly Wood kept immortal, but at that point, Guy or Cody could have grabbed him and killed him, the key to deactivate that bug is the respawn itself, it allows you to grab the immortal enemy once, but only if you don't hit him with any other attack. Since Guy hit him with a flying kick, so now you can't grab him anymore, so you can't kill him and need to die again.

After that, Cody died and respawned again, giving another chance to go straight to the grab, this time guy goes to a grab and finishes the immortal enemy. If guy hadn't grabbed him, instead he had hit him again with any other attack, the enemy would have kept immortal and another death would be needed.

That bug works identical to Holly Wood, El Gado and Rolento. It is more common to happen against Rolento because when he is dying he starts to throw grenades and the best strategies are to grab him or hit him with AB, and if you are playing with a friend, if one goes to the grab strategy and the other to the AB strategy, well, that's exactly how to activate it. I have seen it happening lots of time against any of these 3 playing online.

Pleiades7

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #113 on: December 27, 2019, 05:41:50 pm »
Shadows - Thanks!

Nimmers - Sorry we haven't released the pal yet, that may change soon.

ListoMefisto - In regards to each of the bugs:

1.) We will fix this in a future release
2.) We have seen this in testing as well, if you can find a way to reproduce it reliably and verify it DEFINITELY doesn't happen in the original game please let me know
3.) Please find a way to reproduce this offline, no network play.  I have not seen this in testing and I just tried to reproduce it with no luck
4.) Same as 3, haven't ever seen that in mame without networking, please verify it happens offline and determine steps to reproduce

There will be another revision of Final Fight AE, more information will be revealed in the future.

Niuus - Glad you're enjoying it! I abandoned my two player SNES hack when I found out Rotwang was much further along than me.  Rotwang has not given up on his SNES two player hack, what we learned from FFAE about enemy targeting code will be vital to make a complete version of it.

Glad to hear future releases will happen! Given that this is an enhancement, it would be nice to add an extra fighting move for each character...to bring it more in line with games like "Streets of Rage" and other updates. Purists might balk, but this game, great as it is, is a little long in the tooth. A little extra variety would probably make this perfect IMHO.

Thanx again for the hard work!

Goros Lair

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #114 on: December 31, 2019, 01:32:46 am »
Hi Grego!

I know you've got a Lot of things to do and that you and Rotwang have got the skills to do that (once I do not have those skills, I can only suggest), but what do you think about the following?

1 - Time Counter at the bottom - to leave It invisible and only show It when the time is finishing (same case as Cadillacs and Dinossaurs, Captain Commando,Warriors of Fate);

2 - to fix the attack scream of the characters when they jump from the subway to Sodom's ring? ALL of them uses the Guy's one.

3 - Belger's falls after being defeated (to enable a dark background sky, because during the events, the sky is darker);

4 - 6 endings

4.1 - Haggar alone - only the dialogue with Jessica + credits;
4.2 - Guy alone - the ending of Final Fight Guy Snes;
4.3 - Cody alone - the ending of Final Fight Cody snes;
4.4 - Haggar + Guy - Haggar's dialogue with Jessica + Guy's ending (Final Fight Guy ending);
4.5 - Haggar + Cody -  Haggar's dialogue with Jessica + Cody's ending ( Final Fight Cody ending);
4.6 - Haggar + Guy + Cody - the original arcade ending.

Well, these are only suggestions, because the most important you and Rotwang have already done. This is true and, to be honest, ffightae is the official game to me from now on.

On time, thank you again for this marvelous masterpiece and I wish you a Wonder and great New year. ALL the best to you.

C ya in 2020.

Goro.

Amplifuzz

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #115 on: January 10, 2020, 04:09:23 am »
Awesome work! I have just one request for the next update, that Goro made already. Please hide the time counter, or you could even remove it altogether, it's not an actual for profit coin-op machine anymore :)

That would make it the definitive vanilla version. After that there are already lots of good ideas in this thread, personally I think it would be great to somehow implement the third button since it's already there in a way, to spice up gameplay.

Grego

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #116 on: February 22, 2020, 05:32:55 pm »
Mister fpga has received a cps1 core thanks to the brilliant Jotego. A mister mra file is now available in the installer github.

https://github.com/originalgrego/FinalFightAE-Installer/blob/master/ffightae.mra
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

XeD

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #117 on: February 27, 2020, 05:11:15 pm »
Does this mean the custom pal is out for cps1 conversion?

Grego

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #118 on: March 01, 2020, 03:13:42 pm »
XeD - Why not. I've added the pal and it's equations in both the installer and source repos:

https://github.com/originalgrego/FinalFightAE-Installer/tree/master/pals
https://github.com/originalgrego/FinalFightAE-Source/tree/master/pals

Equations:
https://github.com/originalgrego/FinalFightAE-Source/blob/master/pals/S224BN.EQN

Reverse Engineering documentation on later revision b board graphics pals:
https://github.com/originalgrego/FinalFightAE-Source/blob/master/docs/sf2ce_gal_info.txt

You will also need a pal for your c-board from a 3/4 player game such as captain commando.

If anyone makes a conversion please post pictures, we would love to see it running in the wild.
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

XeD

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #119 on: March 04, 2020, 12:58:52 am »
Thanks. I'll see if I can find an original FF or find the time to adjust the code to work on a CE or WW b board