Thanks - Yep, tried my best to clean up some of the worst offending elements pixel by pixel manually. It's funny though, the most time consuming part wasn't redrawing the tiles and sprites. The most tedious portion was actually replicating the results for every relevant ".png" file in the pack. When I first started, if I knew everything I know now, I would have done things a little differently. But, because of the way it's created, I usually have a dilemma when altering something - Do I create custom code in the "hires.txt" file to make changes easier? Or, do I simply replace all of the duplicated ".png" elements? In this case, I only created custom code for Metroids, Rippers, and the Map. Since I keep telling myself that I should be done so I can spend more time with family, I don't currently have plans to add custom code for other elements.
Then again, since I seem to keep coming back to this, I suppose you never know... Going through long periods of time without pack building seems to cause mild symptoms of withdrawal.
A scene at home has been known to play out like this:
-[voice in the background]: Are you working on that weird "HD Pack" thingy again??
-[flustered me]: ...no....
*Hits alt+tab to discretely switch from Photoshop to Netflix