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Author Topic: Play Novel - Silent Hill  (Read 1117 times)

93f582c0800ee17439c9ba6b4

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Play Novel - Silent Hill
« on: March 28, 2019, 06:32:01 pm »
Now that the project is nearing its completion, I have decided to make some information public.

The following features have been implemented:
  • Disassembly and assembly of the game's script. This is required because the original Japanese text is about three times more dense; the translated text of a single frame typically actually spans multiple frames in game.
  • Embedding of UTF-8 English and Russian strings into ROM
  • Offline text formatting to ensure readability in game (inserting proper line breaks, splitting frames etc.)
  • Text renderer support for English and Russian texts

The end goal is to create an English and Russian translation of the ROM. So far, I have extracted and embedded the translation from VBA_SH into the game.
This is actually easier to do than for the English text, as there is a one-to-one mapping from strings in VBA_SH to in-game ones. Unfortunately, this is much
harder for the English translation; I'm planning to do this in a semi-automated way. I'll have to see to what extent I can automate the process.

The game uses 16x16 sprites for glyphs. I have implemented variable-width font rendering, but have not modified the built-in fonts in any way. There are
English and Russian fonts, so adding support for other languages would require creating and embedding new glyphs. Furthermore, SJIS is used for
text encoding, which, apparently, cannot encode many Latin scripts.

I would be interested in some feedback on text rendering. Does the rendered text look good, or is there anything in your opinion that can be improved?

Here's a few screenshots:



Vanya

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Re: Play Novel - Silent Hill
« Reply #1 on: March 29, 2019, 12:14:35 am »
Nice! I've been wanting to play this in English FOREVER.
If anyone ever does a remake of Silent Hill 1, I hope they use this version as a base for it.

Zanemato

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Re: Play Novel - Silent Hill
« Reply #2 on: March 29, 2019, 04:06:07 am »
I remember there was an English translation with the game ported on PC through emulation.

But it was some years ago, and I don't know if the game was fully translated.

I hope this game will come to English someday. I'll be glad to make a repro out of it  :)

Thanks for this great work !

ShadowOne333

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Re: Play Novel - Silent Hill
« Reply #3 on: March 29, 2019, 10:24:36 am »
Oh man, this is such a jewel for sure.
I remember way back in the early 2000s that I was kinda bumped I never got to experience this game in English.
Guess with your work, now it will be possible almost 15 years later.
Thank you so much! I can't wait to give this one a go in English :)

Arty

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Re: Play Novel - Silent Hill
« Reply #4 on: March 29, 2019, 06:09:01 pm »
I remember there was an English translation with the game ported on PC through emulation.

But it was some years ago, and I don't know if the game was fully translated.

I hope this game will come to English someday. I'll be glad to make a repro out of it  :)

Thanks for this great work !
Both scenarios got an obscure homebrew genesis port with both an english and russian translation, that's probably what you're thinking of. I'd linkto the site it's hosted on, but it's full of porn vn's so that's not happening.
It also didn't have any music or sound, and I can't speak for the actual quality of the translation cause when I found out it had no sound I dropped it pretty quick

93f582c0800ee17439c9ba6b4

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Re: Play Novel - Silent Hill
« Reply #5 on: April 03, 2019, 05:43:39 pm »
A proper PC port would require not only script decompilation, but also understanding the exact operation
of every single command in the script. On the other hand, the ROM can be translated with knowledge only
about a few commands.

Curiously enough, the scenario selection code loads Andy scenario icon into memory, but never displays it.
I was also not able to find any other script in the ROM besides Harry and Cybil (they share a specific
pattern of bytes). It would be great if someone dumped Andy script back when the server was up, but this
is very unlikely, given that the official manual states that the scenario must be paid for and downloaded every
time the game is reset (so almost certainly it was downloaded to RAM rather than Game Pak SRAM).


Googie

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Re: Play Novel - Silent Hill
« Reply #6 on: April 10, 2019, 03:36:24 pm »
I have some Silent Hill games emulated, the PS1 version and the PSP games, but I never heard of this one. I'll be looking forward to playing in English when it's done. Thanks for doing this.  :thumbsup: