I can not for the life of me locate the items in this game. I've seen some stuff in RAM that may indicate addresses for them, but then I go there and only see the "helper cards" nearby with names that I've translated so far. Which kinda makes sense since the items and help cards are really similar. But the hex values or the text-equivalents only seem to be found in the dialogue (like finding ドラゴンレーダー being said by Goku or Bulma for instance).
The closest I've gotten is some sort of list that seemed like the items, but I think it might be referenced when you get the items, which would explain why DragonRadar isn't present and why none of them seem translated after changing the values.
However, I feel like it's weird that I can't find even 1 value even though I've successfully located helper cards.
I've tried tracing the text and didn't understand what was going on or where it may have been referencing.
EDIT: I checked the ROM, RAM, and PPU. Maybe because things are stored in CHR, it seems like the RAM and PPU's roles are reversed from what I'm used to. I see 4 copies of the latest text written in the RAM. But even with that, it's like the item text never seems to be written and I can't find where it's coming from.
I also tried variations on the hex searches (like using +-80 or +-40, so for 39, the ー ㏌ レーダー, I checked f9, 79, and b9 as well, looking for like B9 ?? B9 or like 39 ?? 39 -- ダ is CF, and I tried variations mixing CF, as well, and assuming the one without handakuten, タ at 4F but 39 CF 39 showed nothing after I translated all the dialogue references of the radar).
I've also tried blindly looking for sandwiched values (not necessarily just with x9) in locations in RAM close to where text is written and in the ROM and PPU and have had little luck. Looking up pairs of characters like レー and ダー also seemed fruitless.
EDIT2: Similar screens to these, like the stats page, etc. are just completely written like a whole screen in the ROM, interestingly:
Assuming that maybe it was around the "Items" part, I tried editing things there and only crashed the game, so I was likely editing code or important pointers.
I also tried looking for sections like (B7 01 01 01 B7) because if it's written directly to the ROM like the stat page, then it also writes dakuten/handakuten characters (B8/B7), so I could use my alternate table for those sections and seek out spaced handakuten marks like my cavespeak dragon radar, but I had zero luck.
EDIT3: I should note that the Name Table can't understand tiles being written there. It just shows "03", which is the background color, or nothing written there, basically.
Code data logger from the moment I press the Item menu to the moment the item list pops up (instantly, not 1 letter at a time like the item descriptions), it's like 3-4 frames. There's a lot of stuff from CHR ROM displayed that doesn't resemble the text. It's really confusing.
Side note: I know I'm gonna need DTE (probably for like "Go", "nin", "ro", etc.) since most of the enemy names took like 4 characters in Japanese but are represented with double that amount in English. Only really something like Murasaki was able to be shortened (since his game name is hilariously ムラサキそうちょうじょうにん, which seems to mean something like Master Sergeant Jounin [like master ninja from Naruto] Murasaki -- 14 characters fitting means I should be able to name them whatever if it'll fit).