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Author Topic: broken houses in lttp parallel worlds...  (Read 1476 times)

treos

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broken houses in lttp parallel worlds...
« on: December 29, 2018, 11:00:20 pm »
http://www.romhacking.net/hacks/197/

so...there's really no way around this except for trial & error on figuring out which, if ANY, rooms in this romhack work properly and to save state before i change rooms all the time?

so...i go north from links house and decide to try checking the homes in the village BUT every last door to a house leads to an empty square room with link stuck on the south wall where a door should be with no way out or to even move off the wall.

how the heck did something like this get past the testing phase? for a 2+ year old rom hack...

are there any other fails that somehow got past testing that i should know about before trying this hack?

KingMike

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Re: broken houses in lttp parallel worlds...
« Reply #1 on: December 29, 2018, 11:39:14 pm »
All I have heard is that A Link to the Past ROM hacking is itself in a very broken state with the common tools requiring trial and error to create hacks that don't corrupt mysteriously.
"My watch says 30 chickens" Google, 2018

qwertymodo

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Re: broken houses in lttp parallel worlds...
« Reply #2 on: December 31, 2018, 07:36:29 pm »
how the heck did something like this get past the testing phase? for a 2+ year old rom hack...

What happened is that somebody came along and posted a buggy "update" and called it v1.3.  This version was neither created nor endorsed by any of the actual developers of PW (at least not to my knowledge).  The best current version is 1.23 by PuzzleDude, until I find the time and motivation to release a proper update of my own, which will probably have to be labeled 1.4 at this point, thanks to this whole mess...

lyapko

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Re: broken houses in lttp parallel worlds...
« Reply #3 on: January 01, 2019, 02:39:37 pm »
The houses are working normally in 1.2. I also have the 1.23 and it also works. Are you sure these bugs are not a result of patching the patch to a false original rom. Have you tried patching to the EU or Japan rom. The patch might be updated but not the patching info. So if the patch is updated, but not the info, you might think to patch to the US version and get these bugs, but maybe the patch was meant for Japan rom. I can't remember if I tested the patching to other roms in 1.3 version.

treos

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Re: broken houses in lttp parallel worlds...
« Reply #4 on: January 14, 2019, 02:37:14 am »
The houses are working normally in 1.2. I also have the 1.23 and it also works. Are you sure these bugs are not a result of patching the patch to a false original rom. Have you tried patching to the EU or Japan rom. The patch might be updated but not the patching info. So if the patch is updated, but not the info, you might think to patch to the US version and get these bugs, but maybe the patch was meant for Japan rom. I can't remember if I tested the patching to other roms in 1.3 version.

i never would've thought to try that. i'll test it later today and see if that's the case.

qwertymodo

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Re: broken houses in lttp parallel worlds...
« Reply #5 on: January 14, 2019, 11:31:57 am »
Parallel Worlds has never been intended for any other base ROM than the US release. Just stick to 1.23 until I can finish an actual official, tested update.