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Author Topic: Problem with FFVIII emulation  (Read 482 times)

chillyfeez

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Problem with FFVIII emulation
« on: November 14, 2018, 12:16:13 pm »
Hi, putting this up here in case anybody might have some insight.
So I'm playing Final Fantasy VIII on my PC. I'm using pSX (http://coolrom.com/emulators/psx/55/pSX.php), which up to now seemed to work best on my machine.
But now I've run into a critical problem on Disc 3...
So, I'm on the lunar base, Rinoa has just "woken up" and started to unseal Adel's tomb. I run to the hallway to get the space suit on, and the FMV plays where the lunar cry starts (the really cool looking one where you actually see the huge horde of monsters start moving towards the earth)... and then all controls cease to function. the FMV ends, I'm back in the hallway, but I can no longer control the game. A soft reset still works, so the emulator still recognizes controller input, but I can't make Squall walk or go into the menu or anything.
Anybody have any thoughts?
I can provide a save state upon request if that makes it easier to figure out.
Thanks.
Ongoing project: "Final Fantasy IV: A Threat From Within"

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mz

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Re: Problem with FFVIII emulation
« Reply #1 on: November 14, 2018, 04:27:37 pm »
Try using any other emulator to get through that part and then bring back your memory card to pSX?
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chillyfeez

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Re: Problem with FFVIII emulation
« Reply #2 on: November 14, 2018, 05:11:36 pm »
Yeah, I had that thought, but pSX seems to use a different file format for memory cards than pretty much ever other emu  :banghead:
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mz

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Re: Problem with FFVIII emulation
« Reply #3 on: November 14, 2018, 05:39:56 pm »
That's weird... I use the same memory card files and juggle between MAME, no$psx, BizHawk and pSX for my hacking.

Maybe try using a tool like PSXGameEdit to convert between formats?
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chillyfeez

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Re: Problem with FFVIII emulation
« Reply #4 on: November 14, 2018, 11:13:16 pm »
Maybe I'm looking in the wrong place for pSX's memory card files?
It has a directory called "cards" which has two files, one called "psxmem.bin," and one called "put_memcards_here.txt" (which I'm sure is nothing).
no$psx, on the other hand, uses two .mcd files, one for each card; and ePSXe uses two .mcr files, also one for each card...
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DarkSamus993

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Re: Problem with FFVIII emulation
« Reply #5 on: November 15, 2018, 10:38:44 am »
The 'cards' folder is indeed where the memory card files are kept. I've never used PSXGameEdit, as I've always used MemcardRex for my memory card conversions.

Quote
===================
 About MemcardRex:
===================

 MemcardRex is a PSX Memory Card explorer/editor.

 The following Memory Card formats are supported:

    * ePSXe/PSEmu Pro Memory Card(*.mcr)
    * DexDrive Memory Card(*.gme)
    * pSX/AdriPSX Memory Card(*.bin)
    * Bleem! Memory Card(*.mcd)
    * VGS Memory Card(*.mem, *.vgs)
    * PSXGame Edit Memory Card(*.mc)
    * DataDeck Memory Card(*.ddf)
    * WinPSM Memory Card(*.ps)
    * Smart Link Memory Card(*.psm)
    * MCExplorer(*.mci)
    * PSP virtual Memory Card(*.VMP) (opening only)
    * PS3 virtual Memory Card(*.VM1)

 The following single save formats are supported:

    * PSXGame Edit single save(*.mcs)
    * XP, AR, GS, Caetla single save(*.psx)
    * Memory Juggler(*.ps1)
    * Smart Link(*.mcb)
    * Datel(*.mcx;*.pda)
    * RAW single saves
    * PS3 virtual saves (*.psv) (importing only)

 Reading and writing data to real Memory Cards is supported via DexDrive.

chillyfeez

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Re: Problem with FFVIII emulation
« Reply #6 on: November 15, 2018, 07:56:06 pm »
I will try that. Thanks, folks!



Update:
MemcardRex worked like a charm, and playing through on a different emulator got me past that point.
Thanks again for your help, guys.
 :beer:
« Last Edit: November 15, 2018, 11:23:12 pm by chillyfeez »
Ongoing project: "Final Fantasy IV: A Threat From Within"

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