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Author Topic: Translations: Koryu No Mimi v2.0 English Translation Update Released  (Read 1863 times)

RHDNBot

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Update By: Jonny

After many years, the updated version of this translation is finally complete.

Updates include:  Fully working on real Snes with no slowdown, VWF code updated, improved font, new character name graphics and script revision.

Thanks go to ChrisRPG for updating his VWF code back in 2007 which helped make this release possible.

Spanish and French v2.0 versions were released earlier this year using the latest asm code.  Thanks to Semco and FlashPV for translating this game into their own languages.

Note this v2.0 update works on a real Snes, bsnes, etc but is freezing on the latest v1.56 release of Snes9x during the ingame VWF. It works on Snes9x v1.43.

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SCO

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Re: Translations: Koryu No Mimi v2.0 English Translation Update Released
« Reply #1 on: October 28, 2018, 07:42:19 pm »
Pity the game still crashes snes9x but good it works on hardware.

VladimIr V Y

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Re: Translations: Koryu No Mimi v2.0 English Translation Update Released
« Reply #2 on: October 29, 2018, 11:03:09 am »
Yes, it still does't work under SNES9X. But that, and several other games, is exactly why I still have old ZSNES around.

P.S. Correction. It wasn't working in SNES9X 1.55, it now works in 1.56-2.
« Last Edit: October 29, 2018, 11:11:47 am by VladimIr V Y »

filler

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Re: Translations: Koryu No Mimi v2.0 English Translation Update Released
« Reply #3 on: October 29, 2018, 11:58:28 am »
I'm so happy to know that ChrisRPG's code was able to make it into a release in 2018, may he rest in peace. Glad to hear about the French, and Spanish releases too. It's great when the work done on a game can lead to multiple language releases. I think that should always be the case.

Jonny

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Re: Translations: Koryu No Mimi v2.0 English Translation Update Released
« Reply #4 on: October 29, 2018, 04:57:58 pm »
Yea it was great to be able to use Chris's VWF code. He was still working on his vwf updates back in October 2007 and it wasn't completely finished then. It still had the in-game slowdown and some other bugs. I also thought I had lost the last updates Chris had sent me, so I was glad to find them and be able to finish it up now.

Hopefully it will work on Snes9x in the future, if it's not already working as VladimIr V Y noted.

noneother

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Re: Translations: Koryu No Mimi v2.0 English Translation Update Released
« Reply #5 on: October 29, 2018, 10:33:03 pm »
Nice work! Looks very clean and the font is a nice fit.
I tried playing that game in Japanese before but I was just bad at it. Does anybody know all the moves?

darthvaderx

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Re: Translations: Koryu No Mimi v2.0 English Translation Update Released
« Reply #6 on: October 29, 2018, 10:53:48 pm »
Every time I see the name RPGOne it gives me immense sadness for the ChrisRPG's death, I'm sorry people, but you can not forget this great loss... :'(
(I am a Latin from South America, here these things come to hurt more than in other cultures ...)

SCO

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Re: Translations: Koryu No Mimi v2.0 English Translation Update Released
« Reply #7 on: October 30, 2018, 12:32:25 am »
Yes, it still does't work under SNES9X. But that, and several other games, is exactly why I still have old ZSNES around.

P.S. Correction. It wasn't working in SNES9X 1.55, it now works in 1.56-2.
Cool, that hack commit was merged by snes9x libretro too.

Jonny

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Re: Translations: Koryu No Mimi v2.0 English Translation Update Released
« Reply #8 on: October 30, 2018, 04:44:56 am »
Nice work! Looks very clean and the font is a nice fit.
I tried playing that game in Japanese before but I was just bad at it. Does anybody know all the moves?

The moves list translated from the manual



And if you still find the game hard, I made a cheat patch/trainer to give infinite health, infinite power, etc. It's available on the project page http://rpgone.superfamicom.org/koryu

Every time I see the name RPGOne it gives me immense sadness for the ChrisRPG's death, I'm sorry people, but you can not forget this great loss... :'(
(I am a Latin from South America, here these things come to hurt more than in other cultures ...)
Chris sure was a good person. For example he worked on this game yet he didn't like brawlers, but he just wanted to make it look it's best, which I really appreciate.

midget35

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Re: Translations: Koryu No Mimi v2.0 English Translation Update Released
« Reply #9 on: October 30, 2018, 03:06:37 pm »
Lovely to see these great words about Chris. A lovely reminder that we are standing on the shoulders of giants. To absent friends x

Congratulations on the release :)

noneother

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Re: Translations: Koryu No Mimi v2.0 English Translation Update Released
« Reply #10 on: October 30, 2018, 03:13:55 pm »
Thanks for that movelist, Jonny. Definitely gonna try that game again.