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Author Topic: Crystalis - Sky Tower Exit Hack  (Read 6000 times)

redmagejoe

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Re: Crystalis - Sky Tower Exit Hack
« Reply #20 on: June 26, 2019, 10:33:29 pm »
While working on this I also hit up Steve Hacks for a standalone version of the screen shake on message boxes fix that his randomizer comes with. He figured it would be best to push that as a standalone patch, so that may be coming down the line sometime soon. Taking another break on the CHR experimenting while I deal with some offline obligations, but I'm hoping to focus all of my attention to this again before long. Graphics are the only thing left to do before this patch can be released.

redmagejoe

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Re: Crystalis - Sky Tower Exit Hack
« Reply #21 on: July 17, 2019, 01:58:50 am »
Considering that RL obligations have piled up again, and I've made no progress on this hack as a result, I'm contemplating putting it up as a v0.1 patch. I'd really like to see this through to its completion, but I also hate the idea that I might not be able to finish it for whatever reason down the line, and have the time and energy I put into it, coupled with Steve Hacks' awesome help, go to waste. If someone should want to carry on the torch and address the graphical aspect of this, at least they would have a baseline to work with, plus the functional end of this previously-requested hack would be out and available, albeit in a not-so-polished-cosmetically state.

Thoughts on this?