I'm trying to use the Nintaco API to do some game automation experiments. The API is easy enough for me to use, and I've already gotten it to press buttons, show text, etc. But to do anything interesting, I need to know the memory location of things like the current score, the current number of lives, the current level, etc.
For well known games, these memory locations might be documented here on this site, but for a game that isn't documented, how should I go about doing it?
I've already tried a naive search of RAM for the score value, but no dice. Any other suggestions, ideas, or documents I should check out?