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Author Topic: Translations: Jajamaru Series on NES Completely Translated  (Read 1196 times)

RHDNBot

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Translations: Jajamaru Series on NES Completely Translated
« on: August 16, 2018, 08:24:09 am »

Update By: Pennywise

Today aishsha and Pennywise present a completed translation of Jajamaru Ninpou Chou for the NES. This project is a milestone in that the entire series on the NES is now in English and did you know that aishsha and Pennywise have been working together for 10 years now? Over the course of a decade they've managed to translate at least 20 RPG's and other misc games. They probably have one of the most productive partnerships in the history of the translation community.

Please note that the translation of Jajamaru Ninpou Chou is only playable on certain emulators like FCEUX. This is because the ROM was expanded past the mapper limit. If anyone wishes to hack the translation to use a different mapper, we are happy to incorporate it into the translation. We can also provide source code for the expansion hacks to anyone interested.

As a bit of a bonus, aishsha did some title screen hacks for the two Ninja Kun games bringing them into the Jajamaru fold.

Lastly, not related to Jajamaru, but Pennywise also happened to finish a translation of Tenjin Kaisen for the GB at the same time as these games and decided to release it with everything else.

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Griever_GF

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Re: Translations: Jajamaru Series on NES Completely Translated
« Reply #1 on: August 17, 2018, 12:31:52 am »
Taro's Quest intensifies

aqualung

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Re: Translations: Jajamaru Series on NES Completely Translated
« Reply #2 on: August 21, 2018, 07:41:08 am »
Thanks a lot! I've just finished it, playing it just after having finished Goemon Gaiden 2. I was curious about this little classic rpg for quite some time, and I even played the prototype Taro's Quest a few years ago, thinking it would never be translated.

I've found a few things I'd like to share in case it's useful to anyone interested in giving it a try:

These are the addresses to modify some values in the game, that I've found fiddling with the last Virtuanes

jajamaru current exp 065D - 065E (change the value in these two addresses to 255 and you'll start the game with 65535 exp, the maximum reachable for the characters, and you'll rise to level 32 after the first combat)

sakura current exp 065F - 0660 (same as the previous cheat)


money 0659 - 065A (change this two addresses to 255 and you'll have 65535 gold)

enemy boss moki HP - 067E (change the value to 0 and you'll defeat the final boss in only one hit)

And here's a "no random encounter" code I found in a Japanese cheat site. You can use it in Virtuanes by creating a specific vct file for that game:

0620-1-B1
0624-1-0

Thanks again for your work, guys, I wanted to play this game for a long time.