**A new pack version (V 1.2 Custom Edition) is available as of 11/21/18**
An overview video is available here:
https://www.youtube.com/watch?v=JSrMIrbi4B4A video showing how to adjust level layout is here:
https://www.youtube.com/watch?v=VnEgGEjZdmEAn HD pack is now available for the NES game, Metroid. This pack replaces graphics, sound effects, and music. It is a hack that builds upon many prior hacks and it uses Metroid mOTHER as a base (available at:
https://www.romhacking.net/hacks/1988/). Credit should go to the original authors for work done on prior hacks.
The pack includes, but it not limited to, some of the features detailed below. Many of these features are carryover from prior hacks that have previously been developed for Metroid. Items denoted with an asterisk are brand new features that have been created exclusively for the Mesen pack.
• Increased resolution**
• Scrolling backgrounds**
• Updated sound effects and music**
• File resources for alternate sound and graphics**
• New title and ending screen**
• Minimap
• Animated environments
• Beam stacking
• Saving
• Full health on startup
Players must use a new version of the Mesen emulator that was released on August 5, 2018 (version 0.9.6 is available at:
https://www.mesen.ca/#Downloads). Older versions of the Mesen emulator will not work properly.
The README contains details the work performed by each author below that helped make the HD pack possible:
KYA, Sour, dACE, snarfblam, Infinity's End, DemickXII, Psyklax, Maximum Potion, VariaZim, WIP, Exaelart, Riklaionel, elgwen, strugglepoo, Luminist, Jorge Fuentes, Patricio Herrera, kottpower, PikaXRichMixer, and Rundas45.
***HD Pack Download (Version 1.2 Custom Edition):
http://bit.ly/Metroid_HD*Note: This is merely a mod and the download will not work all by itself. The pack must be used with a USA Metroid ROM that has a SHA-1 checksum of ecf39ec5a33e6a6f832f03e8ffc61c5d53f4f90b or it will not operate correctly.
#New for Version 1.2#
-Altered the structure and appearance of the transition room between “blue” and “gold” Brinstar (inspiration was taken from Retroid by ProjectXVIII).
-Altered the appearance of the "blue" statue room in Brinstar.
*Note: If you prefer the old "grey" Brinstar transition room and "blue" Brinstar statue room, they are still available in the "AlternateLevelDesign" folder (look for a file called "mmm.ips").
-Altered the structure of the Ridley boss fight room.
-Modified art for armored Samus, some environment elements (various brick tiles), and some enemies (Zebs and Lava-Dragons).
-Various bug fixes.
-Made minor modification to lava animation.




