Yes Another Zelda 2 Hack
I've waited to post something about my game for awhile now it mostly had to do with one of my goals being not to ask people for help until I had a lot of the work done. I know many of these projects get started and with good intentions but some get put on hold or lose interest, sometimes even restarted. This is a hobby a passion that we all share. I've had moments with this hack were I stopped working on it, one time for a good 6 months. I've also had to restructure palaces over and over again until I was happy with them. The game has gone through many changes. Its hard to see those hours now. I spent over 80 hours in palace 4 but the version you will see in my game only might account for 20 of those hours. hopefully you will feel it in other ways such as the game being more tighter or more well conceived.
So as you may of guessed by the above statement my hack is nearing completion but there are still some huge things needed to be done. Maps, overworlds, caves, palaces, forced encounters, bridges etc are near completion towns dialogue and story as well. of course I still need to do some fine tuning to those things and I have some play testers already lined up.
Before I get to far ahead of myself let me tell you a bit about the game and its intentions. I decided to make a hack that is close to the original in terms of design, story and leveling. I would classify it as being slightly harder then the original. If you've only ever beat Zelda 2 once this might me a bit of an uphill battle but I feel it's still beatable. I've really tried to make it so as many people can play it but still tried to keep it Nintendo hard. As the title suggests the game takes place in Winter....Winter Solstice to be exact. I really wanted it to have a specific setting.
Ultimately I hope people will enjoy my game but my main goal in this regard was to make sure I would enjoy it myself. I have three big challenges right now music, sprites and hacking. I've struggled with the idea of just considering changing the music because Zelda 2 music is so darn good, but when I think about Shadow of Night hearing that changed overworld music makes me want to at least attempt changing a few tracks. I've done most of the sprite work up to this point but its getting a bit too much and my skill set is definitely making it all take that much longer. it probably doesn't help that i'm really picky too.
For the hacking part i've actually been very fortunate that a friend that just happened to be the maker of one of the two Zelda 2 editors I've been using has helped me tremendously. I can't overstate that enough. You can find his editor here https://github.com/cfrantz/z2doc/releases
and the other editor I used which got me started on this crazy journey you can find here at romhacking dot net https://www.romhacking.net/utilities/1300
Here's is a test idea I had to put a cape on link. right now its not in the game as I feel its not perfect and would really like to add a hood to the cape as well. https://www.youtube.com/watch?v=lsuZM99yA-I
If anyone would like to help me work on some specific sprites or has knowledge of how to add / change music for Zelda 2 please PM me or message me here. I will of course give you credit for work and help with the game.
thanks for being interested and reading this long post XD