News: 11 March 2016 - Forum Rules
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia, Danke

Author Topic: Secret of Evermore Scroll Hack  (Read 6320 times)

Josephine Lithius

  • Full Member
  • ***
  • Posts: 123
  • THE WORLD IS MINE!!
    • View Profile
Re: Secret of Evermore Scroll Hack
« Reply #20 on: April 05, 2020, 04:06:33 pm »
You know, it's funny how even just a little adjustment – like changing the horizontal scroll boundary from 0x48 to 0x60 – makes such a huge difference.

Spoiler:

I (accidentally) made the camera bounding box a near-perfect square.  And, it feels fantastic!

Super-big thanks, millanzarreta, and to you, dejan07!

(And no.  No patch.  You can do this, yourself, using millan's info.  Took me all of a whole minute.  Hee hee~)

LightBaneX

  • Jr. Member
  • **
  • Posts: 7
    • View Profile
Re: Secret of Evermore Scroll Hack
« Reply #21 on: April 11, 2020, 09:47:29 am »
Secret of Evermore deserves a lot more love hack-wise TBH. Not just in button swaps and scroll hacks (though both would be fine and appreciated additions) but some quality of life stuff like merchants who sell finite alchemy ingredients, each kind of gear including those unobtainable, call beads, etc Maybe increasing the max item limit too and maybe making the drop off in levels after 40 less staggering, perhaps by decreasing the amount of exp required. I dunno, I felt Evermore was highly underrated. The guy that composed Skyrim's soundtrack did Secret of Evermore's ffs but people were just too butthurt that it wasn't Secret of Mana 2. It's sad.

I absolutely agree. I have recently discovered the world of SNES hacks, and have been playing Secret of Mana turbo. It made me want to check out Evermore and I was pretty disappointed to be honest. I would love to see some hacks for this game. I don't know a single thing about hacking or computers so I don't think I could try anything personally. But I think some really cool hacks would be a button combo to cast alchemy without a menu (like L+face button). Make alchemy spam impossible(like lower its damage, raise it's xp, and put a cooldown between each cast). It would also be cool to see a mod that replaces the dog with another character, even if it was just a palette swapped marty mcfly, so the 2-players mod could allow the second player to use weapons and alchemy just like you. Personally, for that mod, I would remove call beads, and give all those as alchemy to the second player. Increasing max item limit would be amazing too. There is so many cool possibilities.

As far as this scroll hack though, I really loved the Secret of Mana version. I am going to try this later for sure.

Bregalad

  • Hero Member
  • *****
  • Posts: 2735
    • View Profile
Re: Secret of Evermore Scroll Hack
« Reply #22 on: April 11, 2020, 05:21:01 pm »
Quote
Any chance of Secret of Evermore getting a hack to globally swap the A and B Buttons? Because I know you can swap Attack and Run in the field, but menus will still use the B Button to confirm and the A Button to cancel. It's maddening when every other RPG I've played uses the inverse...
I have the same request. Although you can eventually get used to it. After all for most Sony game they made O accept and X cancel in japan, but reversed it in the western world. So if you're used to western releases of playstation games you can get used to Evermore control.

SoM allows to swap the buttons and saves it, SoE you need to swap them every time you load a saved game (that is, if you don't use savestates obviously).

And I completely agree with all that has been said, SoE is so much underrated. It's probably because it's first level is average, and it's first boss really hard so this has probably discouraged a lot of would-be-players who didn't like the begining. Myself I only played the first couple of hours, and only years and years later I would actually play the game, it was a huge surprise how good it was, this wasn't excepted ! The developers being in their early 20s and being inexperienced only makes this a further surprise.

It's funny how Jeremy Soule would eventually become famous, for music in a style totally different that that from Square's games. He is really good at ambiant songs, or hybrid music/sound effects, which works incredibly well in-game ! But he's wasn't that good at writing actual music (no sound effects) at the time of working on SoE. The game was released a couple of months before his 20th anniversary, so he probably worked on it being aged 18 or 19. I wonder whether he was a SoM fan at this time :)

Comparing it with Seiken Densetsu 3 is unfair, as to be honest both of them are gems and improved on SoM in many ways. SoM still have the best soundtrack of the bunch, though.
« Last Edit: April 11, 2020, 05:32:40 pm by Bregalad »

vivify93

  • Submission Reviewer
  • Hero Member
  • *****
  • Posts: 1119
  • Guardian of Mystery
    • View Profile
Re: Secret of Evermore Scroll Hack
« Reply #23 on: April 11, 2020, 10:23:44 pm »
I have the same request. Although you can eventually get used to it. After all for most Sony game they made O accept and X cancel in japan, but reversed it in the western world. So if you're used to western releases of playstation games you can get used to Evermore control.

SoM allows to swap the buttons and saves it, SoE you need to swap them every time you load a saved game (that is, if you don't use savestates obviously).
mziab has us covered.  https://www.romhacking.net/hacks/4580/
All my life I've tried to fight what history has given me.

Spooniest

  • RHDN Patreon Supporter!
  • Hero Member
  • *****
  • Posts: 3229
  • Ain't got no berf cer-fi-ti-cate on me now
    • View Profile
Re: Secret of Evermore Scroll Hack
« Reply #24 on: April 11, 2020, 10:48:04 pm »
In a perfect world, the Evermore Universe crossover with Final Fantasy IV (in Ebon Keep) would be built further upon.

This is something that SE has never seen fit to even try with any of their IPs (with the exception of Dissidia, but the 'story' in that game is so completely devoid of any investment or coherency that I don't think it really counts), and I, for one, think that creating something akin to the MCU for Square-Enix games (The Dragon Quest Series, The Final Fantasy Series, The Mana Series, Evermore, The Chrono Games, et al) would be akin to ... well, to dropping a meteor on the current state of the JRPG market.

FF7 Remake is finally out (episode 1 of it, anyway)... I think, if they're going to make banking on nostalgia their entire deal at this point, then they might as well bank on it full ham, if you get my meaning.

Imagine the possibilities. It'd be a heck of a writing job (I don't even know where to begin imagining how to tie all this ridiculousness together), but at least they own the rights to all the characters, and it would beat the dumb gatcha mobile crap they've been doing with them, any day of the week.
I never wanted to work in a pet shop, you know. I wanted to be...a lumberjack.