Hello everyone, I need advice on how to inject code into the SLUS without breaking it or my injected code be overwritten by the game.
- First possible solution is to find a blank spot in the SLUS but the problem here is that my code may be overwritten.
- Second solution that I use, but is no elegant: most of the SLUS (even PS2 ones) have these strings CdlReadS, CdlSeekP, CdlSeekL, CdlGetTD, CdlGetTN... many more, these are all the time is the same spot on the RAM, I write my code in this space and works on a real console with burned CD-R.
Any person with more knowledge about an elegant solution of doing this, thanks.