That's why I still extend the Mach Dash ever so slightly (less than I did before) so that it's a little bit more lenient.
I agree with your previous idea though, the floor should be extended just a bit... (so you still need Mach Dash and either the Ice Burst or the Nightmare Block, but doesn't require that much precision). I just haven't done it yet because it will take some work to get a floor tiling that matches.
Since you have some experience with the mugshots coding, is there any possibility of altering the timing of their blinking, or is the coding too complex to do, and it's simply too minor an issue to bother with at this time?
I actually have the exact byte that controls these animations documented, but I kinda forgot about it.
Now that I look at it... Literally all mugshots except those two have the same wait value for "pause between blinks" frame (0xB4). Instead Commander Yammark has it at 0x01. This looks too much like an oversight, I'm inclined to make them the same as the others and put it in the base patch, not even gonna bother making it optional.
ps: someone please bump up my X4 thread, it just updated it but my last post was merged with the last one 😩