Oh, now I get it
October 04, 2019, 02:43:50 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
- Fixed Script Patch, which compiled wrongly in RC14 for some reason, skipping one critical step (causing a freeze in Central Museum, and probably other parts of the game too)
- Saber Animation default values for X were wrong (a dumb hexadecimal/decimal mix-up), the final active frame is actually 6 frames longer on both armors. Values set in the included profiles wasn't unchanged.
- Zero/Guard Shell: disable activation from menu
- Zero/Guard Shell: activation and deactivation with "△", while the weapon is selected. If Ensuizan is set to Air Mode/"△", the Guard Shell can't be activated on air, so the included profiles now have Ensuizan mapped to "↑ + □".