Torridgristle Sorry, I could not resist, was very funny what you said xD
Speaking more seriously, the goal I pursue in this project is to achieve the most professional finish possible, so being sincere does not convince me the ideas proposed to solve the problem of the legend "Timer".
The first option because the use of the word bonus only seems somewhat imprecise, it could also be redundant.
On the other hand, although the second option has more possibilities, I feel that even if I managed to make the appropriate modifications, I would leave too much negative space on the screen.
Changing the subject I think that the observation of the letter "I" is very successful, I also feel that people would demand it a lot if I do not, that's why I fixed it and I love the result Torridgristle
Regarding the headlines, it is a somewhat complicated issue for me, personally I do not think it would be enough with a superficial edition, since for a long time I see more than one inconvenience in them, and although it is probably just a whim, I would like to achieve an optimization similar or better to the current one if it opted to work on its design.
For those who do not know what I speak, I mean in this to the fact that the disposition of the letters is designed to be able to reuse graphics from one letter to another.
Something similar happened to me when I decided how the Labyrinth tiles would be made, at that time I could not decide whether to force the insertion of the alternative graphics for the large blocks or reserve that space for future improvements.
I'm sure more than one will hate me for the final decision Sharp (#)
I'm still intrigued as I should pronounce your nickname, should I think of you as "Sharp
" or "Hashtag
Anyway thanks for participating