
What's been changed:- Japanese opening song restored (japanese song inserted over american video to preserve the Mega Man X4 title).
- Japanese story videos with hardcoded english subtitles. Based on
Hondori's translation, with minor editing (like replacing "Irregulars" with "Mavericks" to keep it consistent with the english script)
- In-game X's and Zero's english voices replaced with japanese ones.
- Restored voice clips at the start of each boss battle (Credits: DarkSamus993)
- Restored voice clips DURING boss battles (even though they weren't dubbed, they did cut some of them).
- Japanese ending song restored.
- (Optional) Script from NectarHime's
Final Weapon relocalization project for the PC version. The script has been modified from the original project to match american localization (ex.: "Irregulars" -> "Maverick").
Kept from english version (for consistency with localization):- XA track from the title screen ("Mega Man X4" title call)
- Voice clips from the stage select screen
- Voice clips from the Weapon Get screen
Still missing from japanese version:- The animation of the title screen from the japanese version (Zero and X flashing over the screen while the title screen is drawn). I don't plan to restore this.
Extras:- Corrected the localization error in Magma Dragoon stage introduction ("Irregular" -> "Maverick")
- Touched up colors in the loading screen logo (stray red pixels removed)
- Additional hacks available in the "readme" as hex editing instructions:
- Exit Stage Button Always Available (8 Main Stages)
- Disable Double Tap Dash Input
- Change Default Button Configuration
Patch variants:UNDUB:
- The original version of the project. Doesn't include any changes to script or font.
- Video subtitles based on Hondoori's translation. Made specifically for the PS1 version (320x240), so the font size and style is optimized for a low resolution.
UNDUB + RETRANSLATION:
- Includes the script from NectarHime's relocalization of the PC version (Final Weapon project)
- Additional tweaks to font and text spacing (variable font width) are exclusive to this version.
- It uses the same videos from the original Undub version, as they're are optimized for the PS1 version.
Lef: UNDUB (script and font unchanged from original game)
Right: UNDUB + RETRANSLATION
Change log:
v1.13
- Patch versions: simplified as "Undub" and "Undub + Retranslation" (previous video subtitles alternative removed from this and future releases)
- Videos re-centered vertically. Previous release placed two-lines subtitles too low and out of screen.
- Corrected the localization error in Magma Dragoon stage introduction ("Irregular" -> "Maverick")
- Touched up colors in the loading screen logo (stray red pixels removed)
- (Retranslation) Fixed a typo in Split Mushroom's dialogue (X's side)
- (Retranslation) Fixed a few text boxes that were causing crashes on real hardware (wasn't affecting emulators, apparently)
v1.12
- Built on the latest mkpsxiso (v1.25)
- (Final Weapon script versions) Restored original menu font.
- (Final Weapon script versions) Variable font width spacing
- (Final Weapon script versions) Fixed two instances of text frozen on screen after the text box closed (Zero after fighting Magma Dragoon, Zero before entering Space Port)
v1.11
- Player ARC files rebuilt (though the previous ones didn't seem to affect the base undub, they were causing problems in Final Weapon script versions)
- (Final Weapon script versions) Changed "Repliroids" to "Reploids".
v1.10.1
- (Final Weapon script versions) No longer crashes when facing Frost Walrus as Zero.
v1.10
- (Fix) Fixed broken palette colors in button icons from menus (in the "Final Weapon Script" version)
- All videos re-encoded. No color/quality loss (as far as I can tell). The misplaced "damn you" in the Zero fight video's subtitle was fixed.
- Subtitled videos from the PC Final Weapon project added to the "Final Weapon Script" version of the patch. The previous mixed version (Final Weapon script, Hondoori script video subtitles) was kept as a separate patch.
v1.9
- (Fix) Voice clips and ending song should play for the right length now (Credits: DarkSamus993)
- Added a BETA for the NectarHime's Final Weapon localization project, based on Hondoru's retranslation.
v1.8
- (Fix) Two minor typos on the subtitles.
- Disc image rebuilt with updated tools and scripts, so I expect less surprise bugs from now on.
v1.7
- (Fix) Fixed another hang before X's Final Weapon 2.
v1.6
- (Fix) Fixed a broken file within the disc image that would freeze the loading screen before starting Zero's Final Weapon 2 (Thanks bukopandan for reporting it!)
- (Fix) Subtitles placed within the bottom black border.
v1.5
- (New) Restored voice clips at the start of each boss battle (Credits: DarkSamus993)
v1.4
- (New) Finished replacing in-game voice clips! Everything done, except the XA track at the start of the Maverick battles...
v1.3
- (Fix) ECC/ECD data fixed. Now the game boots on consoles with no issues!
v1.2
- (Fix) Increased subtitles size for better readability and fixed a few typos.
v1.0
- Initial release.
DOWNLOAD LINKSTarget: "
Mega Man X4 (USA)", "REDUMP" release.
Format: xdelta
xdelta UI (Windows)
MultiPatch (OSX)
Mega Man 8 UndubWhat's been changed:- Japanese opening song restored (both versions of the video have slightly different timming, so instead of a simply replacing the audio, the american logo was edited into the japanese video).
- Japanese story videos with hardcoded english subtitles. Based on
Hondori's translation, with minor editing
- All in-game voice clips
- Japanese credits song restored. The two tracks played on the japanese version were merged into one to match the single track format used on the american version.
Unresolved issues:
- Ending song might start playing out of sync, or not play at all, depending on which system or emulator the game is being played on. It cuts off a few seconds before the track ends.Changelog:v1.4
- Rebuilt using the latest version of mkpsxiso (v1.23).
- All videos re-encoded. No color/quality loss (as far as I can tell).
v1.3
- (New) Thanks to a recent update of LameGuy64's mkpsxiso, the japanese ending song was restored!
v1.2
- (Fix) Fixed a problem in the disc-building process that didn't properly rewrite all the new file locations, which caused a freeze in Wily Stage 3 in v01. Now the game should playable all the way through.
v1.0
- Initial release.
DOWNLOAD LINKSTarget: "
Mega Man 8 (USA)", "REDUMP" release. (The one with a BIN data track and two audio tracks)
Format: xdelta
xdelta UI (Windows)
MultiPatch (OSX)
Credits:There was very little left for me to figure out on my own. All the actual hacking info was already available. Credits go to:
- DarkSamus33. All voice clip related modifications. Also, thanks for
this, and
this, and
this. I wouldn't have dared to try making this if it wasn't for the information he's been sharing on this forum.
- CUE. Thanks for
this, and
this!
It's thanks to his step-by-step explanations on romxhack.esforos.com that I was able to make any progress at all!- blade133bo: The author of the spanish translation/undub of X4. Gave me some key tips at the start, and gave me his subtitle files to use as a base.
- Hondoori: Author of the
translation I based the video subtitles on. It's also the source for Final Weapon relocalization project.
- NectarHime:
Author of the PC version's Final Weapon relocalization project- bukopandan: Beta testing! Thank you so much.
- LameGuy64: Added ".DA" support to mkpsxiso after I asked him about him. I couldn't have finished MM8's undub without this. Can't thank you enough!
- AxlRocks: Project logo.
Tools:Disc Extraction/Building:IsoBuster (Free version): data files extraction, LBA/Sizes information. You can use it to make a Filename/LBA/Filesize tree log of a disc image using these parameters:
isobuster.exe "inputfile.bin" "/tree:all:outputfile.txt>?<`%RELPATH>`,<`%LBA>`,<`%BYTES>" /cGemini's XtrActor: XA files extraction, (
following these instructions)
Lameguy64's mkpsxiso: Most replaced files are considerably bigger so rebuilding the disc image was needed.
Thanks Gemini for the tip!STARWIN's EDC/ECC Recalculator: Necessary to make rebuilt disc bootable on real hardware and accurate emulators.
Multimedia tools:jPSXdec: STR files extraction/conversion to AVI.
VirtualDub (plus, the
"subtitler" filter by Avery Lee): Subtitle injection to AVI files
STR Converter by ikskoks: AVI to STR conversion (all settings default, except Sound changed to "37.8Hz Stereo" instead of the default "18.9Hz Stereo")
PSound: Playback of PS1 sound files, either as individual files or inside packed archives. Very helpful to find sound samples inside ARC files.