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Author Topic: SMB1 Tile Arangement  (Read 956 times)

RyanTNT

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SMB1 Tile Arangement
« on: April 17, 2018, 11:57:56 pm »
I have been on a personal project for improving SMB1 by adding updated and new sprites, improving color, physics changing, background changing, etc...
But, of all the utilities that have been helpful, there is one problem: What if I want to change the tile arrangement of sprites (not blocks like clouds and bricks, but actual objects eg; Mario, Goomba)

I want to mainly focus on Mario and get rid of the mirroring that the sprite uses for standing still, and instead replace it from edited sections of the title screen, like i have done with the clouds.

Is there an address or program that I can use to edit the object arrangement?

Eden.GT

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Re: SMB1 Tile Arangement
« Reply #1 on: April 22, 2018, 06:37:10 pm »
You might want to use SMB Graphics Workshop for that, which edits the sprite pointers of Mario and enemies in general:
http://www.swiftlytilting.com/download.php?file=SMB.Graphics.Workshop.v0.3.0.rar
Is the pool clean?

RyanTNT

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Re: SMB1 Tile Arangement
« Reply #2 on: April 22, 2018, 09:26:29 pm »
Thank you so much!