Been a minute since I worked on this project but I recently picked it back up. I finally got to work expanding 6-5 into a full level instead of cheaping out and using a hidden warp zone to make the pipe take you to world 7
a little preview..
and I also think I'm going to just go with Super Mario Unlimited Deluxe with no "edition" cause the tiny text is really hard to read on small screen CRTs, especially with the rotating colors.. it causes a lot of weird artifacts
I think the main thing I want to do now is figure out how to make sure at the final bowser fight that you have to get close enough to trigger the scroll stop which allows bowser to take damage.. otherwise you can shoot at him all day and he doesn't get hurt. I might also expand 8-5 like i did with 6-5 instead making you run the course twice. I don't think i will alter other levels much though.. these two levels both were cut short due to running out of space so I don't mind adding onto them
Anyways yeah just an update, hopefully I will finish this up soon.
BTW it's funny to see the original SMU has made it onto Chinese multicart roms
.. I guess that's a compliment