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Author Topic: Chrono Trigger gets a Steam release.  (Read 4686 times)

Chronosplit

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Chrono Trigger gets a Steam release.
« on: February 27, 2018, 09:55:16 pm »
http://store.steampowered.com/app/613830/CHRONO_TRIGGER/

Yes, it is most definitely a Square-Enix steam release.  I kinda think it comes from the (quite old) mobile port because of the UI and apparent lack of monster arena, but it didn't have the graphical stuff at all.
« Last Edit: February 27, 2018, 10:12:11 pm by Chronosplit »

vico

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Re: Chrono Trigger gets a Steam release.
« Reply #1 on: February 27, 2018, 10:52:47 pm »

NERV Agent

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Re: Chrono Trigger gets a Steam release.
« Reply #2 on: February 28, 2018, 06:39:17 am »
This question of mine is more hacking related than it is to gaming.

What would be the procedure for editing the sprites for this Steam version of Chrono Trigger?

I have a Chrono Trigger sprite hack that I made 8 years ago, and I'd like to port it over to this updated Steam version.
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Chronosplit

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Re: Chrono Trigger gets a Steam release.
« Reply #3 on: February 28, 2018, 09:26:01 am »
This question of mine is more hacking related than it is to gaming.

What would be the procedure for editing the sprites for this Steam version of Chrono Trigger?

I have a Chrono Trigger sprite hack that I made 8 years ago, and I'd like to port it over to this updated Steam version.
It depends.  I really don't know if they're using the same file format as FFV/VI.  But I do bet that they used the same smoothing methods as those ports, as that 2GB probably includes new filtered tiles.

AxlRocks

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Re: Chrono Trigger gets a Steam release.
« Reply #4 on: February 28, 2018, 12:11:02 pm »
I hate when re-releases are just ROMs and some really basic emulator, but then you have this. An actual port, except it's a port of a port and so bad in multiple ways that just emulating the SNES original would've been better. A real shame, especially for such a great game.

nesrocks

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Re: Chrono Trigger gets a Steam release.
« Reply #5 on: February 28, 2018, 12:50:55 pm »
Definitive edition.  :thumbsup: Well done, square enix.

Chronosplit

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Re: Chrono Trigger gets a Steam release.
« Reply #6 on: February 28, 2018, 02:04:00 pm »
I hate when re-releases are just ROMs and some really basic emulator, but then you have this. An actual port, except it's a port of a port and so bad in multiple ways that just emulating the SNES original would've been better. A real shame, especially for such a great game.
It isn't a ROM at least.  The proof is that funnily enough, there would've been more content if they did go that route.  I mean that as in all content of the DS version would be there; Square always uses the absolute newest port they have as a base for this stuff so it would've been the DS version if not mobile.

This mobile source was before Square went gung-ho into shells like that.  It dates to around the same time as the FF 1/2 versions that nixed the PSP content.
« Last Edit: February 28, 2018, 05:43:46 pm by Chronosplit »

NERV Agent

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Re: Chrono Trigger gets a Steam release.
« Reply #7 on: March 01, 2018, 06:34:32 am »
Are there any plans for an Uncensoring Patch for this Steam release?
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Chronosplit

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Re: Chrono Trigger gets a Steam release.
« Reply #8 on: March 01, 2018, 09:53:50 am »
Are there any plans for an Uncensoring Patch for this Steam release?
I have no plans to tend to the Steam version, as I am not on the right platform to test it either way.  That doesn't mean it isn't interesting though; even without the Arena of Ages, it would be far easier to work with than the DS version.

The Steam version thanks to it's DS lineage uses Slattery's script, but even he left a slight couple of things out (Ayla for example).  There wouldn't be as much to do, and grammar fixes would be a minimum unless if the Steam version crept something in like Load Captain or Espier.  I do wonder however, that UI is ugly but does it have text limits for chapter names?  Slattery used a very shortened version of the last chapter's name (At the End of the Planet's Dream), which Cross references in it's entirety.  As big as the UI elements appear, there should be enough room for all the text to fit.
« Last Edit: March 01, 2018, 10:35:33 am by Chronosplit »

magictrufflez

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Re: Chrono Trigger gets a Steam release.
« Reply #9 on: March 01, 2018, 10:31:53 pm »
Good lord this looks...not good. They even screwed up the colors somehow, and god only knows what they "improved" in the gameplay. Some of the stuff seems OK enough, but that HUD contrasts pretty terribly with the old SNES graphics (which seem to have been only partially "updated").

There's no way this is worth $15.

NERV Agent

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Re: Chrono Trigger gets a Steam release.
« Reply #10 on: March 02, 2018, 01:26:11 am »
Yikes. Judging by YouTube reviewers, everyone fucking hates this game.

I guess porting over any ROM hacks to this version is a waste of time.
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Re: Chrono Trigger gets a Steam release.
« Reply #11 on: March 02, 2018, 02:32:02 am »
They are trying to make their old fans go away. I am unable to think anything else at this point.

Chronosplit

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Re: Chrono Trigger gets a Steam release.
« Reply #12 on: March 02, 2018, 01:18:38 pm »
I guess porting over any ROM hacks to this version is a waste of time.
That I'm not one bit surprised about.

Honestly, the Steam version's main worth is in the FMVs.  Square-Enix unknowingly dropped a nice gift, in that it appears that they were the most worked on thing in the entire package.  Everything else is better elsewhere.

SleepyFist

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Re: Chrono Trigger gets a Steam release.
« Reply #13 on: March 02, 2018, 01:56:36 pm »
That I'm not one bit surprised about.

Honestly, the Steam version's main worth is in the FMVs.  Square-Enix unknowingly dropped a nice gift, in that it appears that they were the most worked on thing in the entire package.  Everything else is better elsewhere.
MSU-1 can do cutscenes right? (Conker's Hyrule Tale is the only MSU hack iv'e played)
If so maybe the cutscenes from the steam version can be ripped and used with the SNES ROM.
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Chronosplit

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Re: Chrono Trigger gets a Steam release.
« Reply #14 on: March 02, 2018, 04:44:57 pm »
MSU-1 can do cutscenes right? (Conker's Hyrule Tale is the only MSU hack iv'e played)
If so maybe the cutscenes from the steam version can be ripped and used with the SNES ROM.
Already in the works: http://www.romhacking.net/forum/index.php?topic=23115.msg352886#msg352886

I also wonder how these compare with the DS version.

SleepyFist

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Re: Chrono Trigger gets a Steam release.
« Reply #15 on: March 02, 2018, 07:52:38 pm »
Already in the works: http://www.romhacking.net/forum/index.php?topic=23115.msg352886#msg352886

I also wonder how these compare with the DS version.

Noticed that up there after I made my post, It's too bad they can't be used as is, also those inexplicably missing scenes.
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Jorpho

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Re: Chrono Trigger gets a Steam release.
« Reply #16 on: March 03, 2018, 12:41:10 am »
Do you think a fresh port of PSX Chrono Cross would be next?  I expect it would be just as good as the FF9 port.
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Chronosplit

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Re: Chrono Trigger gets a Steam release.
« Reply #17 on: March 03, 2018, 12:33:33 pm »
Do you think a fresh port of PSX Chrono Cross would be next?  I expect it would be just as good as the FF9 port.
That would be interesting if Square-Enix is prospecting for a new Chrono title, but I don't really know if Square's ready for that yet.  I'd say we'd sooner see something else.  I would predict Dragon Quest IV-VI next since they're going through mobile titles, buuuuut there's the matter of how they'd get around the portrait mode lock outside of extreme use of borders.

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Re: Chrono Trigger gets a Steam release.
« Reply #18 on: March 04, 2018, 05:52:33 am »
Just recently saw this game was listed as top 10 or 20 best games out of all time (out of 300) by Game Informer.
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NERV Agent

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Re: Chrono Trigger gets a Steam release.
« Reply #19 on: March 06, 2018, 05:52:41 am »
Hmmm, noticing a trend here as people on YouTube also hate the recent Secret of Mana remake on Steam.

I guess you can call all these "remakes"...

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