RE: Final Fantasy Mystic Quest
The second patch (ffmq_rev1.ips) works perfectly. Started new games on both US revisions of the game and played through to the end of Level Forest. No issues where it used to be super bad flickering.
The files I used were:
v1.0 -> CRC32 0x6B19A2C6 -> patch -> CRC32 0x7357CE65
v1.1 -> CRC32 0x2C52C792 -> patch -> CRC32 0x22C72214
Thank you again sluffy, this is really tremendous work. I get the sense you enjoy learning more about how the SNES does this stuff, but still I'm very grateful that you're doing all this stuff, taking requests, and getting nothing in return. Really, really appreciate it.
Your name is Ay-ay-ron?
Until I looked at my screenshot, I was simply amazed by your powers of deduction. The Key and Peele skit ruined my life, LOL.
Here's an unusual one. Tiny Toon Adventures - Wacky Sports Challenges
is a minigame collection that contains around 18-20 minigames, all of which work perfectly except two, which both have serious graphic errors.
First, this is the password you can input to get to the Level Select menu, so you can easily test the issues:
The Weightlifting game has an issue:
You can see that the weights are not properly rendered in front of the characters. Here's a video (jump to 5 minutes 20 seconds) of what that mini-game is supposed to look like
The Lumberjack game has an issue:
There are supposed to be trees in front of the characters. Here's a video (jump to 34 minutes 30 seconds) of what the mini-game is supposed to look like
I think these are the same bug, since all of the other minigames are very different -- some are platforming games, for example. These two are very similar in that both of them involve button mashing with the characters standing still in this perspective. So I expect one fix will probably fix both problems.
I tried every other game type at least once and didn't notice any obvious problems. There's some slowdown in the top-down running levels but I believe that was just as bad on a real SNES. Not sure if anyone else has played this game and noticed any bugs I didn't report.