Megaman/Mega Man/Rockman as a franchise and game is copyright Capcom. This project is entirely fan work and has no intention of claiming ownership of the franchise or game and has no original Capcom assets, including Capcom game data, Capcom graphics/sound/music, within it, only remixed, fan-made graphics. No copyright infringement is intended whatsoever, nor is copyright being infringed, whether intentionally or accidentally.
This project aims to bring Mega Man into 16-bit. 95% of the graphics are straight adaptations of the NES originals. The 2.0 release is here! It adds multi parallax backgrounds, animations, retouched graphics, remixed music, customization options like skins, and more! Download and enjoy, instructions are in the zip but feel free to ask any questions, give feedback, or report bugs in this thread!
First, be sure to grab the latest version of Mesen, found here: https://github.com/mkwong98/Mesen/releases
Then grab the graphics pack here: v2.1.5
Google Drive: https://drive.google.com/file/d/15IJjZ1JXUKJVAnoiYFmC-7Lfd8_Y-5St/view?usp=sharing
And music packs here (ONLY fan made remixes, no original Capcom music):
Mega Man Revised by bsolmaz13: https://drive.google.com/file/d/1pTXaQU0TOKn3m1jvQatnORgIfN9lqzQq/view?usp=sharing
Mega Man Remade by RushJet1: https://drive.google.com/file/d/1bQ14Q0Hdsf6WUSzo-p2aG5RqxREb2U06/view?usp=sharing
ACC:XESS, CosmicGem, and TwelveDust tracks: https://drive.google.com/file/d/1GyGjVTa1jchCnHnCyaLksu0t645ggdmb/view?usp=sharing
Place music files into a folder named BGM in the main directory for the pack, replace the NES music patch with the remixed music patch and you should be good to go.
For HD Pack developers or anyone wanting to mod this, here is the Notepad++ Mesen HD Pack language definition file:https://drive.google.com/file/d/1XqJhqDy56wvosjnwXS_1aHN3Shjm1Qw1/view?usp=sharing
For modders or collaborators, here is the Github: https://github.com/AxlRocks/Megaman-Super
I highly recommend playing with an overclock as well.
Sept 20th, 2021 - 2.1.5 - Final release.
June 2nd, 2021 - 2.1.4 - fixed some issues with hires not being updated for customization options, removed BGM because of "copyright claim" bullshit
May 31st, 2021 - 2.1.3 - more revamps to portaits, added defeated versions if using sprites instead of portraits
May 31st, 2021 - 2.1.2 - fixed the defeated portraits not displaying for Cutman or Bombman due to them using a different tile/palette combo sometimes. Added secondary conditions to other Robot Masters (except Gutsman, due to his tiles being different and not appearing to have this problem) to hopefully cover all bases.
May 30th, 2021 - 2.1.1 - fixed the overlapping text in the stage select
May 30th, 2021 - 2.1 - fixed the Game Over stage select BG bug, then added it as an intentional customization option. Added Robot Master defeated portraits, revamped all mugshots.
May 29th, 2021 - 2.0.1 - various minor fixes to a few graphics
Spoiler screenshots for those who haven't played the game before (most of you probably have, but still)