SkyDark patches are finally done, I minimized work this time by just getting SkyDark done and redoing the name liberties part, so I essentially got both at once. You may be wondering where the Extended ones are. Don't worry, they're on their way. This is just about the last thing to do outside of removing that fix and cleanup.
Oh, and there's been some minor cleanup to the other patches. All links are in the beta post.
EDIT: Links fixed. Apparently Mega isn't into keeping the same link for updated files anymore.
July 15, 2019, 05:21:29 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
I decided to let the Extended patches simmer for a while longer while I look over Aeridan and LethargicOwl's name ideas a little more. So those are the same changes (don't worry, they're version 7).
That said, I've let everyone wait long enough. Bad fix has been reverted, checksums washed, these have gone through three checks through the dialog scripts as I edited the patches with no one pointing out anything wrong, so I've put version 7 in the mega and I'll upload it to RHDN in a moment.
-Added a fix by Mauron that enables names smaller than the maximum amount of characters to be used without invisible spaces appearing after the name is used. In short you can now properly use shorter names, both in the name entry screen and CronoNick!
-Removed Mauron’s HP-to-1 fix due to a bug, a better version should be pending.
BronzeFist>Karma Fist is for all patches now (ultimately this reads far better).
-Magus’s name is now used instead of just Magus (kinda weird, as names should be supported fine. This mostly has something to do with NG+ though.)
-Scouter/Red Scout/Blue Scout: “fights” is now “counters,” quotes are removed. (Either way, elements aren’t quoted in any other battle message.)
Law of Earth!>Law of the Earth
-Magus is now The Fiendlord when talked about by humans in the present and middle ages, and Mystics are now Fiends. The exception to the human rule is the party, who is still required to call Magus by name due to plot events (but will still call the Mystics as Fiends when it pops up). The Heckran calls him by a hybrid of both for consistency's sake.
-This also fixes the rest of the wizard mentions, and Choras’s legend once and for all.
-The weird break in P.E. is gone.
-"Ceases to exists" is now fixed.
-Middle Ages’s Maid is now the cook’s wife.
-Lofty Robo is now properly Holy Robo
-The correct spelling for Polliwog is used.
-awhile is now a while.
-Magus’s Lavos Core dialog now uses the correct form of its.
-Fixed the ending mentioning Kin instead of Kino.
-Fixed the last of The Oath ending’s frog issues along with the above (at least I think so. This event’s scripting is kinda weird as it keeps repeating multiple times. I took them all on just in case).
-Made the third line of Masa and Mune's speech string at Hero's Grave more descriptive, and not just one line.
-The Readme has been divided up to hopefully reduce clutter and fix people asking questions that are answered in the readme. The patching instructions and etc. are in a plain txt file to make uploading easier on my part, the 9 page change list (yep, always been that big) and thanks are in the docs folder.
-Updated ROM info to match Hasher.js.
-Changed database entry to Improvement.
Oh, and sorry Canoe users. You get none of this. I'll see what I can do about that ASAP.
EDIT: Submission accepted!