It was for simplicity, once the first pair reaches FF the second pair will change when you add more: i.e FF29 -> +4 -> 032A. It's most likely flipped if you treat the two pairs as a system: i.e 29FF -> +4 -> 2A03(in reality but in the hex editor it's flipped). So I'm just working with the first pair until it reaches its max then increase the second pair by 1 then the first pair start over from 00 all the way to FF again, rinse and repeat until the end of the table
I assume the search thing I brought up doesn't exist? That's a shame.
I guess I need to count manually again in the strings(for example if the name I'm searching for is the 500th name counting from the bottom) then count the same in the pointer table to find the pointer. Last time wasn't so bad because the pointer table was directly before the item list however this time there are like 6 different lists that use the same pointer table so it's very time consuming to find the one I'm looking for as it's somewhere in the middle.
Or just change a pointer randomly then when I encounter it in-game I know what that is then work from there.
Yeah, each name or sentence is seperated by 00.
Here is a part of the pointer table for the items, I highlighted the first 5 items in red. The offset is in decimal.https://i.imgur.com/FTHCR2r.png
I don't have problems with this table though as I'm already finished with it but I'm using it as an example how it looks like since the other table is similar.