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Author Topic: Trouble with Final Fantasy Namcot-163 opening theme  (Read 134 times)

Ben Boldt

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Trouble with Final Fantasy Namcot-163 opening theme
« on: September 06, 2017, 01:56:36 am »
Disch made an amazing Namcot-163 hack of Final Fantasy, where it uses 4 extra sound channels from Namco-163!

Original thread:
http://www.romhacking.net/forum/index.php?topic=21907

Unfortunately, the opening theme does not play properly when you cross the bridge.  The music just plays a note or two and then freezes...  The game is still runs normally, and when you exit the bridge scene, sound is back to normal.  It seems isolated to this scene, and no doubt the ending scene (though I have not tried that one.)

Amazingly, with my crude hacking skills, I was able to make the song play but with glitches on the pulse channels and slow downs during the visual effects on the screen:

https://youtu.be/iEatzvHF_VA

Disch has real life to attend to and understandably can't spend the time to figure this out.  Is there anyone that could take a look at this and see if it can be improved?  He generously provided the source code, and said it is okay to share it:

https://www.dropbox.com/s/mwyp2kbw2hyub9r/ff1_namco_src.zip?dl=0


In my hacked version, the music when you first start the game is missing due to a building mistake I made; just so you know that's not what is broken.  You can use the following Game Genie codes to easily beat garland and cross the bridge:

Fighter:
NYKLPALX    Start with 255 HP.
NYKLYEZE    Start with 255 Damage.

And then make a team of 4 fighters.

Here is the file I hacked:
https://sites.google.com/site/benboldt2/files/ff_namcot_opening_theme_glitch.zip?attredirects=0&d=1

I am not sure if it is worth it to continue development in this condition!  If anyone can help I would really appreciate it.