I've been working hard at my new hack for the past several weeks now and I feel like this is a good time to share it with everyone! It's a hack of Little Nemo for the NES. I called it "A Wonderful Wand Edition", which is a reference to what they called the 'Morning Star' weapon in its original comic/book I believe.
The main point of the hack should be obvious by the title: a more focused usage of the WAND weapon. The reason is the fact that the WAND weapon was introduced very late into the game and was also very underused. In stage 8, when you are given the WAND, you are under the impression that you'll be using the WAND weapon quite a bit for the enemies. Instead, the game continued to throw obstacles at you in which you are required to continue using animals to overcome, further reducing the usage of the WAND to merely at the bosses. This hack attempts to fix this by giving the user access to the WAND from the beginning, and also reworked the levels to utilize it much more than before.
Besides the addition of the early WAND activation, the hack also attempts to streamline the levels to give the player a better experience. In the original game, many levels had overly tedious keys fetching quests. Stage 5 was the biggest offender as there are no checkpoints, and each time you die, you were sent all the way back to the beginning, and need to go through the entire basement area just to get the Bumblebee again. Other confusing aspects of the game has also been eliminated/changed such as confusing layouts and strange platform/item placements. Several levels has also been streamlined to play like an action platformer without the key fetch quests. I've also expanded MANY empty/unused areas of the game to give each level a more 'full' experience.
Each level's difficulty has now been adjusted and is now incremented fairly. I've made the levels more about challenge of platforming/attacking skills instead of cheap hits and/or deaths. There are many bonuses/secrets in the game that will require advance skills in the game, and challenges will be pushed to the maximum in Nightmare Land.
Ok enough talk! Let's see some screenshots:
I've got several stages completed and very much thanks to spiiin for the amazing CadEditor and Objects List!
I'll continue hacking away at this hack and update this topic periodically with updates.
Any comments and/or suggestions are welcomed!