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Author Topic: Pop'n Twinbee on SNES9x  (Read 624 times)

ulieq

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Pop'n Twinbee on SNES9x
« on: July 14, 2017, 07:51:51 pm »
Anyone else have issues getting past start screen with Pop'n Twinbee on SNES9x?

reyvgm

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Re: Pop'n Twinbee on SNES9x
« Reply #1 on: July 14, 2017, 10:26:12 pm »
This is not the correct forum for that question.

KingMike

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Re: Pop'n Twinbee on SNES9x
« Reply #2 on: July 16, 2017, 03:03:06 pm »
No, works just fine for me on SNES9x64 v1.53 using both
Japanese
CRC32: EE13E32D
MD5: 38888B0CB0609E19B09ABC2A1ADFBFEF
SHA-1: 4C1B2A49BFC9845E62931B0197C410EFB52A5ABD

and European
CRC32: 588A9707
MD5: ED9C32231CD480448F355C4ED54B1BAE
SHA-1: 04919A4DEB715C417ACAB5E2CC6A4A27D7ECCC37

ROMs.

Have you checked your controllers are set up correctly?
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Isao Kronos

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Re: Pop'n Twinbee on SNES9x
« Reply #3 on: July 16, 2017, 03:04:07 pm »
we need more information

KingMike

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Re: Pop'n Twinbee on SNES9x
« Reply #4 on: July 16, 2017, 03:27:06 pm »
The only issue I could possibly see is if you had multiple controllers attached at once to the same input, as Pop 'n Twinbee is one of few games that allow you to play a one-player game as either the 1P or 2P character by pressing Start on the appropriate controller to select "1 Player".
But even then I tried pushing both player Start buttons at the same time and it still began the game, apparently deciding to put me in the 2P slot.
Quote
Sir Howard Stringer, chief executive of Sony, on Christmas sales of the PS3:
"It's a little fortuitous that the Wii is running out of hardware."

ulieq

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Re: Pop'n Twinbee on SNES9x
« Reply #5 on: July 16, 2017, 07:54:02 pm »
hmm works now...maybe it was a controller port issue since I did have 2 controllers hooked up at the time..