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Author Topic: Super Mario Land 2 DX (WIP)  (Read 32956 times)

andrewclunn

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Re: Super Mario Land 2 DX (WIP)
« Reply #60 on: June 08, 2017, 11:17:53 pm »
As I think about it more, I like the first a little more than the second.

toruzz

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Re: Super Mario Land 2 DX (WIP)
« Reply #61 on: June 08, 2017, 11:37:46 pm »
Welp, I didn't expect it to be this divisive.
I'll go with the second one, but I'm open to change it in the future.

BTW, this is the "not compatible" screen you'll see on classic GB:



RetroRain

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Re: Super Mario Land 2 DX (WIP)
« Reply #62 on: June 09, 2017, 04:51:19 pm »
That looks great, although me personally, I'd add the word "Sorry", as in, "Sorry, this hack can only be played on".  It's no big deal.  It's just how I am.  To me, it shows a little bit of compassion.

As for the color choices of the water color, that's a tough call.  I'd say definitely the first or second.  But the colors are more vibrant in the first one, and you can actually see the green seaweed and yellow sand.

But also, I'm a little biased, as I love summer, and I'd go with the one that is more summer-ish to me.  I'm torn between the first and second, but I'll choose the first one.

I was curious to see what the first image would look like with the second image's sky color.  So I changed it to see:



And I must say, I really like it!  What do you think?

toruzz

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Re: Super Mario Land 2 DX (WIP)
« Reply #63 on: June 10, 2017, 03:32:17 am »
I like it, it makes better contrast :)
But again, for the time being I'll stick with the second option. It's not hard to change the palettes, so I'll think about it later.

New update video: https://www.youtube.com/watch?v=3JwMydrqzRw

SCD

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Re: Super Mario Land 2 DX (WIP)
« Reply #64 on: June 10, 2017, 07:22:25 am »
I watched the new video that you uploaded, your hack is coming out really good.

Ness

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Re: Super Mario Land 2 DX (WIP)
« Reply #65 on: June 10, 2017, 07:37:45 am »
Cool stuff, but it makes me wonder, the goo stuff in Tree Zone, maybe it's just me I always thought it was supposed to be honey. What is it exactly?

SCD

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Re: Super Mario Land 2 DX (WIP)
« Reply #66 on: June 10, 2017, 08:01:18 am »
I think the goo stuff is suppose to be tree sap.

Midna

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Re: Super Mario Land 2 DX (WIP)
« Reply #67 on: June 10, 2017, 09:28:13 am »
Looks good! I've got a few bits of commentary to give though:

  • The tree sap should probably be more yellowish.
  • The Nokobon Met (the Buzzy Beetle that explodes) is actually green, not purple.

toruzz

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Re: Super Mario Land 2 DX (WIP)
« Reply #68 on: June 10, 2017, 05:49:27 pm »
Looks good! I've got a few bits of commentary to give though:

  • The tree sap should probably be more yellowish.
  • The Nokobon Met (the Buzzy Beetle that explodes) is actually green, not purple.
Hmm, I'll consider changing the sap color, but I want to avoid monotone levels as it wouldn't feel "Mario" enough.

Regarding Noko Bombette's color, I'm aware that I have to fix it, I've just been too lazy to do so :P

Thanks for the comments  :beer:

Bahamut ZERO

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Re: Super Mario Land 2 DX (WIP)
« Reply #69 on: June 10, 2017, 06:28:15 pm »
I was shocked to learn the monochrome GB even had palettes at all, considering it... can fit all its "colors" in one palette. :P
But maybe they considered it was at least useful for fade effects and such?

(not unless they were THAT forward-thinking to think they'd eventually release a color version... someday)

Most games will have at least a couple with different mixes of the 4 shades. Link's Awakening has at least two; The first Mario Land pretty much just has one.


And my god those screenshots look epic. Keep up the awesome work, RetroRain!
Like Super Mario Land? Then you'll love my first completed Rom Hack: Maniac on the Run!

modestlaw

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Re: Super Mario Land 2 DX (WIP)
« Reply #70 on: June 10, 2017, 10:00:24 pm »
I made this thing...



yep, apparently it didn't play nice with my first link...
« Last Edit: June 11, 2017, 12:21:14 am by modestlaw »

Midna

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Re: Super Mario Land 2 DX (WIP)
« Reply #71 on: June 10, 2017, 11:09:37 pm »
You made a broken image? Intriguing.

toruzz

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Re: Super Mario Land 2 DX (WIP)
« Reply #72 on: June 11, 2017, 12:39:59 am »
I made this thing...



yep, apparently it didn't play nice with my first link...

I already said it to you on Twitter, but that's awesome!

Actually, I love it so much that I may look into making a repro box  :P

SCD

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Re: Super Mario Land 2 DX (WIP)
« Reply #73 on: June 11, 2017, 12:42:59 am »
I made this thing...



yep, apparently it didn't play nice with my first link...

That's a really cool custom box art that you made, you did a excellent job on it.

modestlaw

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Re: Super Mario Land 2 DX (WIP)
« Reply #74 on: June 11, 2017, 12:46:50 am »
I already said it to you on Twitter, but that's awesome!

Actually, I love it so much that I may look into making a repro box  :P

I'll message you a link to my drive for the PDFs for this and FTFTBT DX so you have the high quality stuff  ;)

Vortiene

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Re: Super Mario Land 2 DX (WIP)
« Reply #75 on: June 11, 2017, 01:00:58 am »
If this gets finished I'll make high quality full box/label art for use with customgamecases GB/GBC game cases.

Like i did for For the Frog the Bell Tolls DX,

https://drive.google.com/file/d/0BxtrUlpEKVE6dkp0R2Z3NC1FWUU/view?usp=sharing

although that hack's still WIP.

azoreseuropa

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Re: Super Mario Land 2 DX (WIP)
« Reply #76 on: June 11, 2017, 09:04:16 am »
I made this thing...



yep, apparently it didn't play nice with my first link...

Very nice but you missed one thing: At the below right should say: Only for Game Boy Color like this:


modestlaw

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Re: Super Mario Land 2 DX (WIP)
« Reply #77 on: June 11, 2017, 01:49:21 pm »
If this gets finished I'll make high quality full box/label art for use with customgamecases GB/GBC game cases.

Like i did for For the Frog the Bell Tolls DX,

https://drive.google.com/file/d/0BxtrUlpEKVE6dkp0R2Z3NC1FWUU/view?usp=sharing

although that hack's still WIP.

I did one myself too. I like the back of the box and how you have it arranged. I did some restoration work on the art to remove the noise and artifacts from mass produced printing. Maybe we can combine them?
https://drive.google.com/file/d/0B6kLwpnNOB0BUVgtVjRfVE9ESDQ/view?usp=sharing

Vortiene

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Re: Super Mario Land 2 DX (WIP)
« Reply #78 on: June 11, 2017, 04:22:30 pm »
I did one myself too. I like the back of the box and how you have it arranged. I did some restoration work on the art to remove the noise and artifacts from mass produced printing. Maybe we can combine them?
https://drive.google.com/file/d/0B6kLwpnNOB0BUVgtVjRfVE9ESDQ/view?usp=sharing

It doesn't really need a DX, because that would imply the game was released in english previously in a version without colors. The background cover art is very clear and nice.

RetroRain

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Re: Super Mario Land 2 DX (WIP)
« Reply #79 on: June 12, 2017, 12:57:05 am »
Very nice but you missed one thing: At the below right should say: Only for Game Boy Color

I think the box art that modestlaw made is just fine the way it is.  The "Only for" logo is stupid, because it already says GameBoy Color on the left side, and it would interfere with the Nintendo Seal of Quality and that turtle in the lower-right corner.
« Last Edit: June 12, 2017, 01:03:12 am by RetroRain »