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Author Topic: Super Mario Land 2 DX [Updated to v1.7]  (Read 108147 times)

IAmCaptPlanet

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Re: Super Mario Land 2 DX [Updated to v1.1]
« Reply #360 on: January 05, 2018, 05:06:27 pm »
i think that usually, if Luigi's fireballs act the same as Mario's they are the same color

but if the trajectory and/or speed are different, it is indicated by the different color

it's pretty neat either way

4lkaline

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #361 on: January 08, 2018, 05:29:17 am »
Great work, thanks  8)

ShadowOne333

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #362 on: January 08, 2018, 10:47:34 am »
Replayed this during the weekend.
Awesome job with the fixes :)

I will let you know if I find anything out of your lace, toruzz.
In the meantime, amazing work!

This just got me really hyped to try out Frog DX hack, even though I didn't even know a thing about the game previous to your work on it, but it sure got me interested in it.

Best of luck in your incoming projects!
I'll be keeping an eye out for whatever else it is that you might work on :)

CowboyJoseph64

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #363 on: January 08, 2018, 01:37:56 pm »
*beats Wario as Luigi*

THANK YOU MARIO YOUR QUEST IS OVER

ShadowOne333

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #364 on: January 08, 2018, 02:33:57 pm »
*beats Wario as Luigi*

THANK YOU MARIO YOUR QUEST IS OVER
*Luigi cries and leaves Mario Land to never return*
But LOL I never noticed that, guess it's just implanted in my brain that it should say Mario.
But yes, I can confirm this as well, I completed the game as Luigi too and the same thing applies :P

Chronosplit

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #365 on: January 08, 2018, 04:37:08 pm »
I kinda thought it was intentional.  In some games everyone not knowing or forgetting Luigi is a running joke.

Geoshi

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #366 on: January 08, 2018, 11:00:40 pm »
I can see it being a joke.

RexDart

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #367 on: January 08, 2018, 11:44:22 pm »
I kinda thought it was intentional.  In some games everyone not knowing or forgetting Luigi is a running joke.

Really though... he's just 2p mario, he's not a character.

Zynk

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #368 on: January 09, 2018, 12:29:26 am »
*beats Wario as Luigi*

THANK YOU MARIO YOUR QUEST IS OVER

apurelife

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #369 on: January 09, 2018, 05:19:58 pm »
I tried to load this onto my 3DS last night but it just gave me a white square and never loaded the game.

My process was to use Super Mario Land 2 - 6 Golden Coins (UE) (V1.2) [!].gb as my base ROM, and I patched the IPS file with Lunar IPS. Then I created my CIA file through the beta of "New Super Injector for 3DS".

Is something from my selection incompatible? Is it the base ROM I chose?

toruzz

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #370 on: January 09, 2018, 07:42:42 pm »
Thanks as always, guys  :beer:

I'm working on the final version that changes a couple of things.

*beats Wario as Luigi*

THANK YOU MARIO YOUR QUEST IS OVER
THANK YOU MARIO [FOR GETTING YOUR OWN CASTLE BACK]

It's not an intentional joke, but it sure works as one  :P
In any case, this will be "fixed".

I tried to load this onto my 3DS last night but it just gave me a white square and never loaded the game.

My process was to use Super Mario Land 2 - 6 Golden Coins (UE) (V1.2) [!].gb as my base ROM, and I patched the IPS file with Lunar IPS. Then I created my CIA file through the beta of "New Super Injector for 3DS".

Is something from my selection incompatible? Is it the base ROM I chose?
You are not using the correct ROM. Please read the readme.

CowboyJoseph64

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #371 on: January 10, 2018, 03:22:02 am »
Also, another suggestion, maybe change the 3-up to a moon like in super mario world, since the items look similar to that game.

This hack is pretty damn great. Being able to play the game in full color and be able to play as luigi on top of that is awesome.

CJP

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #372 on: January 10, 2018, 08:50:54 am »
Congratulations toruzz! Great job with this new version of this clasic game...its better that the original! :thumbsup:

Are you interested in a Wario Land DX? :happy:

Geoshi

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #373 on: January 10, 2018, 11:56:19 am »
Also, another suggestion, maybe change the 3-up to a moon like in super mario world, since the items look similar to that game.

This hack is pretty damn great. Being able to play the game in full color and be able to play as luigi on top of that is awesome.

Very funny you said that because I also suggested it too but sadly toruzz will not include them he said.

Blaziken257

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #374 on: January 13, 2018, 03:16:07 am »
This hack is impressive and truly feels like it could have been made by Nintendo. It's amazing how much better games like these look in color than in monochrome.

However, I did notice a palette bug in the third level of Mario Zone:



This occurs when losing a life in this level and restarting at the checkpoint (if you rang the bell, of course). It seems that when restarting at the checkpoint, the palette for the beginning of the stage is used, instead of the palette that is normally used in this spot. If you move far enough to the right, however, the correct palette shows up.

Version 1.12 of the patch was used, and this bug shows up on real hardware, as well as BGB 1.5.6.

Other than that, amazing job on this ROM hack!

Krux02

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #375 on: January 14, 2018, 11:00:01 am »
I just wanted to report the exact same bug as Blaziken257. I did test it on real hardware.

Brokenhead

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #376 on: January 21, 2018, 07:12:43 am »
i cant start the game on my retropie. the Gameboy color emulatior only start GBC roms and after the hack the Rom is still a GB rom

Chronosplit

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #377 on: January 21, 2018, 12:25:09 pm »
i cant start the game on my retropie. the Gameboy color emulatior only start GBC roms and after the hack the Rom is still a GB rom
If you're using Gambatte, change the color choice to Internal.

Montblanc

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #378 on: January 21, 2018, 05:31:18 pm »
i cant start the game on my retropie. the Gameboy color emulatior only start GBC roms and after the hack the Rom is still a GB rom

Did you change the file extension from .gb to .gbc?

delta7890

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Re: Super Mario Land 2 DX [Updated to v1.12]
« Reply #379 on: February 05, 2018, 02:33:58 pm »
Been holding out on really playing this until the final version is out.  Hope it's coming soon!