While I generally like doing my own graphics work myself and consider myself decent at it, this is just too much for me so I'm looking for any willing pixel artist to assist me with designing a set of status effec icons for the ongoing Zill O'll Infinite plus
the problem of these is that due to the UI design of the game, the space is limited to 14x14 pixel squares, and is not expandable without some serious efforts involving redesigning the entire battle UI of the game, so the new icons have to be of this exact size. The problem is that the original japanese icons simply use a single kanji to indicate each effect, which is undoable with english language, so graphical icons will be needed instead.
okay, yadda yadda, here's the images:
empty template for new icons:
translation of the icons in order of appearance:
毒 Poison (self explanatory)
幻 Illusion (hides enemies HP/MP. This skill basically messes their AI because they dont see their own stats.)
石 Petrify (self explanatory)
マヒ Paralyze (self explanatory)
眠 Sleep (self explanatory)
呪 Curse (Im not actually sure what it does but i guess curse is a curse
黙 Silence (self explanatory)
乱 Confuse (self explanatory)
死 Dead(h) (self explanatory)
闇 Blind (self explanatory)
速 Quick (agility boost status)
知 Wisdom (magic boost status)
狂 Berserk (self explanatory)
失 Lost (this skill and it's exact name are currently unknown. Translating it is kinda hard with no context.)
力 Power ((physical)power up)
遅 Slow (self explanatory)
生 Alive (this is an auto life skill, that resurrects the character instantly upon dying in battle.)
防 Physical Defence (self explanatory)
防 Magic Defence (self explanatory)
what im generally looking for is the style that the game uses for several other little things such as these skill icons:
however, since the icons themselves do not have clear explanation of what they're used for, they would have to be something that somehow describes the effect itself (like the usual zzz for sleep status you see on all rpgs ever.)
the color used form the symbols in the sample image is #110B0B / 17,11,11 (RGB.)
the image should be full color, but it will be reduced to approximately 128 colors at it's final stage, so a monochrome design is preferred.
If you wish to create an icons set that does not use the above template or style, feel free to do so, but using the template is preferred. For further references of the game's style and look, refer to the prohject thread and screenshots posted on it.
Lastly a disclaimer:
i reserve full rigfht to use all or parts of the icon set posted, and modify them as i wish if i see fit to do so.
i reserve full right to mix & match sets if more than one are submitted.
each person whose submission is in full or partially used will get a special thank you in the project and their chosen name added to the game's credits and patch notes once released.
yadda yadda legal text no one cares about.
thanks for looking <3