So png2snes is a graphics program which can allow people to add new sprites or replace sprites for SNES games.
Hi, png2snes dev here. I wrote this program as a development tool for SNES development. You can use it to replace sprites or background tiles in ROM, assuming you know exactly where to replace them, but I haven`t designed it for this specific purpose.
All existing tools were DOS/Windows only and work with somewhat obscure file formats like pcx, and it didn`t integrate well with my development environment (Debian Linux, Gimp for editing graphics, Vim for editing text files, GNU Make and WLA for assembling). Therefore I wrote my own tool. I designed it to integrate well into a Makefile rule, so that the image is recompiled only when it changes.
I designed it for my personal use at first, then one of my friends thought the tool was really useful and reccomended I post it here for other romhackers to try out. I do not guarantee it will have all the features anybody needs but I am open to any request I strongly suggest you post any features/bugs/issues to the Github repo: https://github.com/NewLunarFire/png2snes
. It might take a while for me to see if you wrote a message on rhnet but I look at my Github every day. I will try to look over here every once in a while for any comments.
Damn, my posts tend to drag. I just hope nobody gets intimidated by that wall of text.