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Author Topic: Arcturus - The Curse and Loss of Divinity  (Read 23456 times)

LunaireticOmega

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #160 on: March 13, 2018, 01:09:15 am »
Thanks Helly!
That's very nice of you! My only issue with using another save game (aside from losing the hundreds of Catalysts I farmed  :laugh:) is that I would completely miss out on the Chapter 3 ending events and would likely end up not fully understanding the events before the final chapter.

That reminds me, there's a text scroll completely in Japanese, and since it's most likely another .avi file, I doubt it could be translated unless someone were to create their own .avi file of a text scroll in any movie production software.  :o

Helly_

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #161 on: March 31, 2018, 09:24:38 am »
Hi there!
Just a heads-up to tell you that I will be releasing a patch in april that should solve all remaining bugs!
You can also expect some rewriting patch in may :)

LunaireticOmega

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #162 on: March 31, 2018, 01:26:33 pm »
Hi there!
Just a heads-up to tell you that I will be releasing a patch in april that should solve all remaining bugs!
You can also expect some rewriting patch in may :)

Sweet~

When the April patch hits, I'll test the common areas with the actor bugs! ...That also includes fighting

Spoiler:
Elizabeth again to watch N.G. despite the fact that that boss fight is literally pure RNG what with her raising the roof and my characters keeling over one by one.

ArcturusFan

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #163 on: April 13, 2018, 05:42:43 pm »
Hi there!
Just a heads-up to tell you that I will be releasing a patch in april that should solve all remaining bugs!
You can also expect some rewriting patch in may :)
Much appreciated, I will wait for it in order to get to the final chapter!  :)

Arleen

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #164 on: April 19, 2018, 02:01:16 pm »
Good to see that this game has finally been translated.

Does anyone else have a problem running the game on 1920x1080 or higher for it to crash during startup? Anything below 1920x1080 does work tho.

Helly_

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #165 on: April 30, 2018, 04:37:22 pm »
New patch released!
It's no panacea, sadly, but it does correct a number of bugs/crash in the second chapter. I'm still working on the 3rd and 4th ones, though.
I should have another patch soon, especially since I have a full week of holidays next week and not much else to do  :-\

LunaireticOmega

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #166 on: April 30, 2018, 06:48:25 pm »
New patch released!
It's no panacea, sadly, but it does correct a number of bugs/crash in the second chapter. I'm still working on the 3rd and 4th ones, though.
I should have another patch soon, especially since I have a full week of holidays next week and not much else to do  :-\

Which bugs would those be? I still have some of the actor bugs, although I haven't tested to see if some of the enemies still crash the game. :o

Helly_

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #167 on: May 01, 2018, 08:04:34 am »
Which bugs would those be? I still have some of the actor bugs, although I haven't tested to see if some of the enemies still crash the game. :o
Yeah I can't do much about the enemies, apart from removing them from the game altogether...
I still don't know what make them crash... Maybe one of their attacks' name?

In any case I rewrote a bunch of lines that must have been causing crashes but I've yet to finish the game to try them out.
Actor bugs will be solved in this month's patch  :thumbsup:

LunaireticOmega

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #168 on: May 01, 2018, 10:04:20 am »
Yeah I can't do much about the enemies, apart from removing them from the game altogether...
I still don't know what make them crash... Maybe one of their attacks' name?

In any case I rewrote a bunch of lines that must have been causing crashes but I've yet to finish the game to try them out.
Actor bugs will be solved in this month's patch  :thumbsup:

Yeah, those little fairy enemies with the beehive hairdos still crash the game when attacked. I'm assuming it has to do with their "hurt" sound not playing correctly. Would it be possible to assign another enemy's sound to it?

ArcturusFan

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #169 on: May 01, 2018, 10:10:38 am »
Yeah I can't do much about the enemies, apart from removing them from the game altogether...
I still don't know what make them crash... Maybe one of their attacks' name?

In any case I rewrote a bunch of lines that must have been causing crashes but I've yet to finish the game to try them out.
Actor bugs will be solved in this month's patch  :thumbsup:
Thanks Helly, I will eagerly wait for the patch related to the last chapters :)

ArcturusFan

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #170 on: July 06, 2018, 07:32:24 pm »
If someone else is stuck at the end of Chapter 3 and isn't able to see the
Spoiler:
Apocalypse
cutscenes, there's an Arcturus walkthrough on Niconico that shows all the cutscenes, around episode 90. Not optimal, but at least it shows what the actor errors are hiding :laugh:

Speaking of which, I tried getting to the end of that cutscene but I ended up with another crash, this time even sooner than last time. It's really a shame the game doesn't let one save during those events, I hope I can get to the final chapter in one of the next attempts.