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Author Topic: Arcturus - The Curse and Loss of Divinity  (Read 29267 times)

LunaireticOmega

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #160 on: March 13, 2018, 01:09:15 am »
Thanks Helly!
That's very nice of you! My only issue with using another save game (aside from losing the hundreds of Catalysts I farmed  :laugh:) is that I would completely miss out on the Chapter 3 ending events and would likely end up not fully understanding the events before the final chapter.

That reminds me, there's a text scroll completely in Japanese, and since it's most likely another .avi file, I doubt it could be translated unless someone were to create their own .avi file of a text scroll in any movie production software.  :o

Helly_

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #161 on: March 31, 2018, 09:24:38 am »
Hi there!
Just a heads-up to tell you that I will be releasing a patch in april that should solve all remaining bugs!
You can also expect some rewriting patch in may :)

LunaireticOmega

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #162 on: March 31, 2018, 01:26:33 pm »
Hi there!
Just a heads-up to tell you that I will be releasing a patch in april that should solve all remaining bugs!
You can also expect some rewriting patch in may :)

Sweet~

When the April patch hits, I'll test the common areas with the actor bugs! ...That also includes fighting

Spoiler:
Elizabeth again to watch N.G. despite the fact that that boss fight is literally pure RNG what with her raising the roof and my characters keeling over one by one.

ArcturusFan

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #163 on: April 13, 2018, 05:42:43 pm »
Hi there!
Just a heads-up to tell you that I will be releasing a patch in april that should solve all remaining bugs!
You can also expect some rewriting patch in may :)
Much appreciated, I will wait for it in order to get to the final chapter!  :)

Arleen

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #164 on: April 19, 2018, 02:01:16 pm »
Good to see that this game has finally been translated.

Does anyone else have a problem running the game on 1920x1080 or higher for it to crash during startup? Anything below 1920x1080 does work tho.

Helly_

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #165 on: April 30, 2018, 04:37:22 pm »
New patch released!
It's no panacea, sadly, but it does correct a number of bugs/crash in the second chapter. I'm still working on the 3rd and 4th ones, though.
I should have another patch soon, especially since I have a full week of holidays next week and not much else to do  :-\

LunaireticOmega

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #166 on: April 30, 2018, 06:48:25 pm »
New patch released!
It's no panacea, sadly, but it does correct a number of bugs/crash in the second chapter. I'm still working on the 3rd and 4th ones, though.
I should have another patch soon, especially since I have a full week of holidays next week and not much else to do  :-\

Which bugs would those be? I still have some of the actor bugs, although I haven't tested to see if some of the enemies still crash the game. :o

Helly_

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #167 on: May 01, 2018, 08:04:34 am »
Which bugs would those be? I still have some of the actor bugs, although I haven't tested to see if some of the enemies still crash the game. :o
Yeah I can't do much about the enemies, apart from removing them from the game altogether...
I still don't know what make them crash... Maybe one of their attacks' name?

In any case I rewrote a bunch of lines that must have been causing crashes but I've yet to finish the game to try them out.
Actor bugs will be solved in this month's patch  :thumbsup:

LunaireticOmega

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #168 on: May 01, 2018, 10:04:20 am »
Yeah I can't do much about the enemies, apart from removing them from the game altogether...
I still don't know what make them crash... Maybe one of their attacks' name?

In any case I rewrote a bunch of lines that must have been causing crashes but I've yet to finish the game to try them out.
Actor bugs will be solved in this month's patch  :thumbsup:

Yeah, those little fairy enemies with the beehive hairdos still crash the game when attacked. I'm assuming it has to do with their "hurt" sound not playing correctly. Would it be possible to assign another enemy's sound to it?

ArcturusFan

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #169 on: May 01, 2018, 10:10:38 am »
Yeah I can't do much about the enemies, apart from removing them from the game altogether...
I still don't know what make them crash... Maybe one of their attacks' name?

In any case I rewrote a bunch of lines that must have been causing crashes but I've yet to finish the game to try them out.
Actor bugs will be solved in this month's patch  :thumbsup:
Thanks Helly, I will eagerly wait for the patch related to the last chapters :)

ArcturusFan

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #170 on: July 06, 2018, 07:32:24 pm »
If someone else is stuck at the end of Chapter 3 and isn't able to see the
Spoiler:
Apocalypse
cutscenes, there's an Arcturus walkthrough on Niconico that shows all the cutscenes, around episode 90. Not optimal, but at least it shows what the actor errors are hiding :laugh:

Speaking of which, I tried getting to the end of that cutscene but I ended up with another crash, this time even sooner than last time. It's really a shame the game doesn't let one save during those events, I hope I can get to the final chapter in one of the next attempts.

ArcturusFan

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #171 on: July 21, 2018, 07:16:12 am »
After countless attempts, I finally managed to survive the end of Chapter 3 without any hard crash to desktop and I was able to smoothly complete the game (well, I did have to grind a bit in one of the last dungeons :P) :crazy:

I want to thank again Helly for his outstanding work, playing Arcturus was something I wished to do since a long time ago and his translation finally made it possible. The game has its flaws, especially in the last two chapters where the story feels a bit rushed and a lot of characters end up being underused, but it still was an extremely enjoyable and unique experience with a surprising amount of contents, a rich setting, lots of interesting locales to explore and some memorable characters and tonal shifts, not to mention an addicting (if somewhat questionably balanced) combat system.

More people should give a chance to this game, and I think it would make a good fit for a Steam\GOG release if someone was able to contact Gravity and Sonnori (or whoever has the rights to Arcturus nowadays) and arrange a localization agreement.

I can only hope more Korean rpgs are translated in the future, I feel there are still a lot of hidden gems that deserve a second chance in a bigger market, like War of Genesis 3 or Rhapsody of Zephyr.

SizzFlair

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #172 on: August 12, 2018, 05:17:25 pm »
Hi there!

I am wondering if it's possible to switch maps to test out different areas like the dummy maps and such and if so, how is it possible? Thank you for translating this wonderful game to English  :)

SizzFlair

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #173 on: September 14, 2018, 06:51:23 am »
Hey, sorry for messaging again but I'm in a bit of a pickle here. I followed the instructions but I seem to get a small error when launching!

The following error is;

"Invalid player engName in int      CSession ;;GetPlayerId(string name) sizz"

After that, everything closes.

A little help to a very avid Arcturus fan, please!



ArcturusFan

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Re: Arcturus - The Curse and Loss of Divinity
« Reply #174 on: September 16, 2018, 02:41:45 pm »
Hey, sorry for messaging again but I'm in a bit of a pickle here. I followed the instructions but I seem to get a small error when launching!

The following error is;

"Invalid player engName in int      CSession ;;GetPlayerId(string name) sizz"

After that, everything closes.

A little help to a very avid Arcturus fan, please!
I didn't experience that error, unfortunately I don't know what could be triggering it. Are you using Arcturus' DVD version? Have you tried reinstalling and repatching the game to see if the error happens again?