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Author Topic: Snes9x MSU-1 Support  (Read 15224 times)

lexluthermiester

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Re: Snes9x MSU-1 Support
« Reply #100 on: March 27, 2017, 08:03:17 pm »
Yeah, found that and revisited my post. You posted the above before the edit. And we're just not going to agree on some of these points. So let's leave it at that.

Based on what I've read and understand of the code and how to implement it, it seems like the MSU-1 code could work rather well with ZSNES. But that is from an admittedly limited understanding.

Never understood the silly drama surrounding byuu. He's done great things and is still doing them. People really need to quit being so damn childish & petty.

EDIT; BTW, please don't take my perspectives the wrong way, I think what you're doing with MSU and SNES9x is most excellent!
« Last Edit: March 27, 2017, 08:14:03 pm by lexluthermiester »

qwertymodo

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Re: Snes9x MSU-1 Support
« Reply #101 on: March 27, 2017, 08:31:07 pm »
I'm good with agreeing to disagree, so I guess we'll just leave it at "I'm not interested in porting MSU-1 to ZSNES".  Also, agreed on people being petty.

d0k3

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Re: Snes9x MSU-1 Support
« Reply #102 on: April 04, 2017, 06:13:11 pm »
The Windows binary download link on the opening post doesn't work anymore and I can't compile myself. Are there any mirrors or recent SNES9X nightlies?

qwertymodo

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Re: Snes9x MSU-1 Support
« Reply #103 on: April 04, 2017, 06:37:25 pm »
Try it again, you caught me in the middle of a server reconfiguration.

d0k3

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Re: Snes9x MSU-1 Support
« Reply #104 on: April 04, 2017, 07:22:52 pm »
Thanks a ton!

darthvaderx

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Re: Snes9x MSU-1 Support
« Reply #105 on: April 07, 2017, 07:42:58 pm »
I can not make the Super Mario Odyssey MSU-1 audio work on Snes9x, is it compatible?...

qwertymodo

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Re: Snes9x MSU-1 Support
« Reply #106 on: April 07, 2017, 07:48:35 pm »
Should be, can you post a screenshot of your game folder?

darthvaderx

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Re: Snes9x MSU-1 Support
« Reply #107 on: April 07, 2017, 09:19:28 pm »
Should be, can you post a screenshot of your game folder?

The problem is the source , I can't change the wav archives into PCM , I don't use GNU / Linux so wax2msu is not good for me , I want for working PCMs , can you help me? The ones I found on the internet do not work.

qwertymodo

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Re: Snes9x MSU-1 Support
« Reply #108 on: April 07, 2017, 09:34:43 pm »
Oh, right... SMO used the old MSU-1 spec with .wav files before the spec was changed to .pcm.  I'm not actually sure how to extract the loop point from those, I'll look into it.

darthvaderx

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Re: Snes9x MSU-1 Support
« Reply #109 on: April 07, 2017, 10:02:37 pm »
Oh, right... SMO used the old MSU-1 spec with .wav files before the spec was changed to .pcm.  I'm not actually sure how to extract the loop point from those, I'll look into it.

Thanks ...

I found .pcm files for SMO on the internet, but they don't work.
« Last Edit: April 07, 2017, 10:08:07 pm by darthvaderx »

qwertymodo

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Re: Snes9x MSU-1 Support
« Reply #110 on: April 07, 2017, 10:29:42 pm »
Ok, so try this: https://github.com/qwertymodo/msupcmplusplus/releases

with this config: https://raw.githubusercontent.com/qwertymodo/msupcmplusplus/master/configs/super_mario_odyssey.json

Save the config as tracks.json, and place it and the .exe in the same directory as the .wav files then run the .exe.  If that doesn't work, send me a screenshot of the game folder.

darthvaderx

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Re: Snes9x MSU-1 Support
« Reply #111 on: April 07, 2017, 10:52:25 pm »
Ok, so try this: https://github.com/qwertymodo/msupcmplusplus/releases

with this config: https://raw.githubusercontent.com/qwertymodo/msupcmplusplus/master/configs/super_mario_odyssey.json

Save the config as tracks.json, and place it and the .exe in the same directory as the .wav files then run the .exe.  If that doesn't work, send me a screenshot of the game folder.

And the result is ...

FANTASTICALLY WORKS ...

Thank you very much indeed for the attention, even with my limited english I am pleased to have been useful in something ...

(EDIT: No looping in the title music but it's alright , it's a demo ...)
« Last Edit: April 07, 2017, 11:51:13 pm by darthvaderx »