So, for the record: if not the title screen, was there anything cut from the FDS release to make it fit on an NES ROM?
It's a good question. I need to play all the way through this version to make sure. I'm assuming it's all there though, since examining the FDS version in a hex editor shows that there's a huge amount of blank space on the disk image. Starting at $CC20, there's a string of hex code that reads "2SAVE", and then 00s until $FFDB. Maybe this was space set aside on the disk for saving your game? Either way, no such block of blank code is present in the NES converted file.
October 18, 2020, 02:13:03 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Okay, I have played through the whole game now, and unfortunately there's another misplaced pointer at the end of 8-4. If you took warp zones, it should send you back to the title screen. If you didn't warp, it should send you onto World 9. Right now, the rom crashes and you have to exit the emulator and go back in. Worlds 9/A/B/C/D are present in the rom, but there appears to be no way to access them. I'll see if I can fix it.
In other news, my patch was rejected because RHDN no longer accepts new game entries for unlicensed ports of official games.