December 23, 2017, 02:18:50 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Can't i mix unused gfx files?
I mean use the old axe armor's gfx file and a few unused ones from richter?
Or would it cause problems with the palette?
Because i'm almost sure i saw something using two files at once....
I'm not sure, it might work. You could try making your own GFX list from scratch and then assigning that to old axe armor in the player editor. But then there's also the "GFX asset index" field... not sure how that works, but it might require the GFX assets to be sequential, in which case mix and matching various GFX pages would be impossible.
Hey team, quick question- if I wanted to make enemies and their attacks faster, how would I go about doing that? I vaguely recall it being discussed before but I can't remember what the solution was.
In the sprite editor, select the enemy you want and find its attack animation. Then go through each keyframe in the animation one by one (by slowly dragging the slider next to the play button). For each keyframe, modify the "Frame delay" field. If you want the enemy to attack twice as fast, halve the number in that field for each keyframe, so 08 -> 04, 13 -> 09, etc.
Note that making the animation faster will make most enemies attack faster, but walking/flying speed is a different thing altogether, you'd need to modify the enemy AI to change movement speed.