When was the last time you played the PS2 version? Your not describing the game I re-played 1 year ago.
Get component cables, play on a good CRT and you shouldn't have any ghosting (or frame rate issues).
Allot of people unjustly give the PS2 port shit. It doesn't get enough credit for adding 360 analog controls and 100% voice acted dialogue. Any cosmetic issues (CGI, voice acting options) are all configurable in the cheat menu.
Admittedly, long long ago. However, I know exactly what I played and what I played was exactly as I described it. Tho to be fair, I had played the PC original long before that. And Adol could already run in any angle, in the original PC version, his movement however was limited to where the cursor was pointed. Not that I played any of the Ys games that way, mind you. 8-way directional control worked just was well, as did my PS2 controller to USB adapter.
BTW I bought my first HDTV (a 240pound Toshiba 36" 4:3 HDready CRT) specifically for my Gamecube, so that I could enjoy Sunshine in 480p, and component cables for every system that generation. PS2 games, as a whole, looked like ass with component cables, because less than 10% of the sames supported 480p. And unlike the other systems, the ones that looked like ass always looked best in s-video. Since analog RGB 240p was not supported on digital YPbPr displays.