News: 11 March 2016 - Forum Rules

Author Topic: Chrono trigger plus  (Read 468202 times)

ThegreatBen

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Re: Chrono trigger plus
« Reply #1260 on: April 23, 2021, 10:02:58 am »
I remember reporting an issue where Crono straight up disappeared from the party with no way to bring him back that I could think of but that was quite a long time ago now, did you ever figure out what that was?

Been scouring the board trying to find that conversation but nothing yet.

Gi Nattak

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Re: Chrono trigger plus
« Reply #1261 on: April 23, 2021, 12:39:40 pm »
On 2.3.8, something I did caused me to lose Crono again after getting him back on Death Peak and I'm not sure what that is because I didn't notice immediately. Things I did that may have involved party composition after I got Crono back were Robo's Atropos sidequest, the desert sidequest, getting the drone in 1999 and I remember my party being switched around when I got a reward from one of the arcade games in 1999 as well.

ThegreatBen

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Re: Chrono trigger plus
« Reply #1262 on: April 23, 2021, 08:55:20 pm »
Thanks. So what I can gather from subsequent posts is that I have no clue what caused it, or if I ever fixed it.

On a positive note, I'm more actively working on this again.
Gonna begin by finishing up the last of the Shakespearean dialog in 600, then I have a small list of grammar errors, then a master list of bugs and unpolished stuff to fix.

If all that goes well I'm gonna expand the Magus in 1200 segment I started to add in ng+. It was inspired by Prophet's Guile.

johndoe33

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Re: Chrono trigger plus
« Reply #1263 on: June 16, 2021, 08:27:19 am »
Hello,

possible graphic bug report:

Right after starting the game, entering "Mayor's Manor", second floor.

Getting teached about skills by the first NPC, the graphics are somewhat messed up. Tried Snes9x and Bsnes with same result.

https://ibb.co/KK9j9SX

ThegreatBen

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Re: Chrono trigger plus
« Reply #1264 on: June 17, 2021, 09:06:40 am »
Weird, thought I fixed that ages ago.

There is a new release coming soon. I have just a few small 600ad scripts left to convert to old English, a small list of typos, then a check on the master bug list.

lexluthermiester

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Re: Chrono trigger plus
« Reply #1265 on: June 17, 2021, 08:54:37 pm »
Weird, thought I fixed that ages ago.

There is a new release coming soon. I have just a few small 600ad scripts left to convert to old English, a small list of typos, then a check on the master bug list.
Very cool! Been looking forward to this!  :thumbsup:  :beer:

mindspirail

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Re: Chrono trigger plus
« Reply #1266 on: July 21, 2021, 05:12:19 pm »
well I acidently left Neo Zeal and had no way to get back inside the building it said 1200000 BC so i was stuck you should probably not let people leave that map unless its via warp

mindspirail

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Re: Chrono trigger plus
« Reply #1267 on: July 24, 2021, 05:43:22 pm »
How do i get the penthouse I just cant figure it out and its stressing me out.

ThegreatBen

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Re: Chrono trigger plus
« Reply #1268 on: July 25, 2021, 06:25:37 am »
Finally finished turning all the 600ad dialog into Shakespearean English.

Now I'm playing through and fixing small errors, and got the drone working on several more maps.

How do i get the penthouse I just cant figure it out and its stressing me out.

Get the life sparkle from lab 64 in 2300ad  and take it to the Bangor Dome in 1999.

The door to Neo Zeal isn't the most obvious,  I should expand it.

lexluthermiester

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Re: Chrono trigger plus
« Reply #1269 on: July 27, 2021, 03:48:05 am »
Finally finished turning all the 600ad dialog into Shakespearean English.

Now I'm playing through and fixing small errors, and got the drone working on several more maps.
Brilliant!! Can't wait!

If you want some help testing, let me know, would be happy to help.

ThegreatBen

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Re: Chrono trigger plus
« Reply #1270 on: July 27, 2021, 10:59:38 am »
Finally got back into big work on this. Really trying to fix all the tiny little details that aren't really bugs to try to bring it up to the standard of the original game.

Fixed or rewrote a decent amount of my added lines.

Gave the characters more interactions  in 1999

Fixed the 1999 time warp not being lined up.

Fixed the drone on several maps to make it smoother. Including the Merman battle where it now sits behind him so the party faces him now. He also can no longer be skipped.

Plans to add a few more of the DS version equipment pieces.

Notes: the drone has been removed from the prison escape completely as it tended to block switches and your assault on guards.

The drone can never be used in some battles without an engine rewrite.

@Lex the only thing I need right now is someone with a better knowledge of old English to proof read all my 600ad dialog.

mindspirail

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Re: Chrono trigger plus
« Reply #1271 on: July 27, 2021, 08:48:38 pm »
and the mushrooms?

ThegreatBen

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Re: Chrono trigger plus
« Reply #1272 on: July 27, 2021, 09:45:13 pm »
The Epoch can now fly to the suite in 1999 from any Era via the time gauge.

and the mushrooms?

The Emperoom? What about it? That battles looked good to me.

lexluthermiester

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Re: Chrono trigger plus
« Reply #1273 on: July 28, 2021, 09:19:44 am »
@Lex the only thing I need right now is someone with a better knowledge of old English to proof read all my 600ad dialog.
Sadly, I'm not. Wish I was, would be happy to help!

mindspirail

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Re: Chrono trigger plus
« Reply #1274 on: July 29, 2021, 01:44:18 am »
Any plans to make gardia castle/forest explorable in 1999? i see it i want to enter it :(

ThegreatBen

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Re: Chrono trigger plus
« Reply #1275 on: July 29, 2021, 03:12:44 pm »
Probably not. I'm pretty much out of maps, and I'm not sure how to differentiate it from the other two time periods.

But it's not completely off the table.

mindspirail

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Re: Chrono trigger plus
« Reply #1276 on: July 29, 2021, 09:23:51 pm »
in new game plus when i enter choras the whole map glitches out -_-

July 29, 2021, 09:31:33 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
The actual building i mean i cant do anything in it -_- move around ugg
« Last Edit: July 29, 2021, 09:31:33 pm by mindspirail »

ThegreatBen

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Re: Chrono trigger plus
« Reply #1277 on: July 29, 2021, 09:51:33 pm »
Which year? And which building?

mindspirail

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Re: Chrono trigger plus
« Reply #1278 on: July 29, 2021, 09:56:03 pm »
Which year? And which building?
1999 Chorase the big dome building on the west side of the island

July 30, 2021, 09:41:45 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
I have no clue what has caused it it is quite anoying and stressfull i cant actualy do the multiple playthroughs to max out all human characters like i should -_-
« Last Edit: July 30, 2021, 09:41:45 pm by mindspirail »

ThegreatBen

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Re: Chrono trigger plus
« Reply #1279 on: July 31, 2021, 08:28:55 am »
Ok I'll  fix it, but it might not be right away.

I'm actively working on it but I have a pretty big list of fixes.