Definitely this year. We've been avoiding giving a specific release date, but based on what we have already done and how much is left, I can say at least that much. Some on the team are looking at around the time Deadpool 2 comes out (May 18th now since it got moved up 2 weeks). Personally I'd prefer earlier than that to avoid any conflict. The most significant remaining changes to gameplay should be completed by the end of this month. How long it takes after that likely depends on just how much more we customize the cut-scenes. The edits we have made to the scenes so far have been mostly sprite, text, and palette edits, only occasionally changing the image layouts/tilemaps and scripting. So you can still make out the bare bones of Ninja Gaiden in the cut-scenes if you are familiar with the original. We are capable of doing better, but that still requires writing some more tools. I've deciphered most of the cut-scene scripting, as well as the format for sprite and background image layouts. The challenge for me is writing a utility that presents the information in an easy to understand and edit way, and also accounting for all the quirks.