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Author Topic: Looking for help with XBOX project, Thousand Land regarding menu screens.  (Read 2254 times)

mrrichard999

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Hello. I am currently working on Thousand Land for the Xbox and am stuck with these menus. Unfortunately the menus don't appear to use the same format as the dialogue in the game so I am unsure if they even use dialogue or just drawn letters. Maybe someone out there has some better know how regarding these menus and how Xbox graphic files work. I did check the .DDS files and none of them represent what these menus are. Here are the menus in which I am referring to. Everything else in the game has been no problem so far but this is where the bulk of my problems are now.




FAST6191

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Re: Looking for help with XBOX project, Thousand Land regarding menu screens.
« Reply #1 on: December 20, 2016, 03:50:57 pm »
"some better know how regarding these menus and how Xbox graphic files work"

Chances of either some random with an account or a regular knowing anything about this game in particular are slim (it is not really one of the big untranslated games for the xbox), and xbox graphic files is the same answer as any modern console -- could be anything from a close to the hardware format, some game specific format or even a high level format seen outside games as well.

Looking at the text there I don't actually know if that will be graphics or conventional text -- for an older console it would almost certainly be graphics but by the xbox devs had the ability to use proper fonts (hell it is likely an error in the system menu font handler that forms the basis for a softmod or a historical version of it that you might be using).

Suggestions then as debugging the xbox is fun at the best of times would be start on corruption. You should have FTP access to the files on the hard drive (I hope you are not burning discs) so corrupt them in some useful way to see what changes. Maybe start with the fonts to see if it changes what you see there. If you can get dumps of the VRAM then maybe have a look there to see what has been loaded into it.

mrrichard999

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Re: Looking for help with XBOX project, Thousand Land regarding menu screens.
« Reply #2 on: December 23, 2016, 12:44:53 am »
Been playing around with text in the files but that's about it. I'll have to check out these fonts and see if I can figure something out from there.

irvgotti452

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Re: Looking for help with XBOX project, Thousand Land regarding menu screens.
« Reply #3 on: December 23, 2016, 01:48:27 am »
Chances of either some random with an account or a regular knowing anything about this game in particular are slim (it is not really one of the big untranslated games for the xbox), and xbox graphic files is the same answer as any modern console -- could be anything from a close to the hardware format, some game specific format or even a high level format seen outside games as well.
:)




DXT3 format texture packaged in a .pkd file from what I can see.

EDIT:
I uploaded the dds files here: http://www.mediafire.com/file/0n933cpoy97ajhw/DDSFiles.zip
DDS files are a little tricky editing but there is a lot of info out there. Basically they have to come out to the same size coming out as they go in.
« Last Edit: December 23, 2016, 02:54:46 am by irvgotti452 »

mrrichard999

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Re: Looking for help with XBOX project, Thousand Land regarding menu screens.
« Reply #4 on: December 23, 2016, 06:57:54 pm »
Thank you! I will take a look at these files. This will help me out greatly!

All the problems have been solved here! If someone wishes to lock this topic feel free to.
« Last Edit: December 25, 2016, 04:38:20 pm by mrrichard999 »